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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Do you want to receive radio orders to take part in the historical missions in GWX 2.0?
GWX 2.0 Mission Orders will place you in the middle of the action. This mod acts as if the Germans had cracked the Allied radio messages (a German Ultra intercept system). The ideas behind this are threefold: 1. It should allow Kaleuns in the vicinity of historical events to get close enough to scripted convoys or task forces to interdict them, and encourages contact reports to be sent to allow the Luftwaffe to assist you in the battle. 2. It is designed to allow Kaleuns to feel more a part of World War Two rather than being a bit player who is only out to sink ships where they can find them. 3. It should allow Kaleuns worldwide to get more of a feel for what is happening elsewhere on the globe. If you're cruising in the Caribbean, you'll know something is going on in the Mediterranean and vice versa. 44 operations that are scripted into the GWX 2.0 campaign are supported by this mod which is only available in English. All radio messages are directed to your u-boat rather than being generic. This means that as a 1st Flotilla sub you will still receive messages about the Far East. The radio messages that you will receive are not historically accurate as u-boats would not necessarily receive details of operations that they were not part of. Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:06 PM. |
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#3 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Do you want to receive radio orders to take part in the historical missions in GWX 2.1?
This mod is an update of the GWX 2.0 Mission Orders mod and supports 47 operations that are scripted into the GWX 2.1 campaign. It is available in English, French and German. The translation team: Barbac - translated the French version of GWX 2.1 Mission Orders. Sans Barbac ce mod ne serait pas possible en francais. Merci Beaucoup, Barbac. Rango - translated the German version. Ohne Rango diesen mod wäre nicht möglich auf Deutsch. Vielen dank, Rango. History: v1.3 - Minor adjustment to German version only v1.2 - Minor adjustment to German Readme v1.1 - Minor adjustments to French and German versions Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:06 PM. |
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#4 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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If playing time is tight and you only want to dip out of TC for messages that are 100% applicable to GWX, this messages mod is for you.
This mod is based on a request from rls669 (and others) for a mod that reduces the number of messages that you receive during the campaign and to receive only messages that are applicable to GWX. It is based upon the GWX 2.1 Mission Orders mod with a vastly cut down version of the original GWX 2.1 messages. It makes you receive only 224 messages throughout the campaign, all of which are relevant to missions scripted into GWX or important to your decision making process (e.g. location of supply ships). History: v1.1 - French and German versions added v1.0 - English language only The translation team: Barbac - translated the French version of GWX 2.1 Mission Orders. Merci Beaucoup, Barbac. Rango - translated the German version. Vielen dank, Rango. Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:06 PM. |
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#5 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Do you want to be warned when missions are going to take place in GWX 2.1?
GWX 2.1 Warning Orders complements the Mission Orders mod by enhancing the orders received during loading. The original loading messages have been kept, to which have been added notification of any operations happening on your deployment date. You will then receive radio orders through the Mission Orders History: Deutsch Warning Orders added thanks to Rango. Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:06 PM. |
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#6 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Do you want to know what World War 2 would be like with modern media coverage?
Do you want to be kept informed on international events with the benefit of hindsight? The Lehmann Radio News mod is based on a request from Kpt. Lehmann for a mod that will give radio messages to inform you of events during WW2. It contains 351 radio messages that describe historical events and give quotes. They will be received by your U-boat as radio intercepts from Lehmann International News. History: v1.1 - Minor adjustments made thanks to feedback from danurve and mod renamed Lehmann's Radio News Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 12-27-08 at 04:06 PM. |
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#7 | |
Nub
![]() Join Date: Sep 2013
Posts: 3
Downloads: 14
Uploads: 0
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Does it work on GWX 3.0? |
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#8 |
Chief of the Boat
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I'm sorry, I don't have a link but it was designed and created for GWX.
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#9 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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#10 | |
Seasoned Skipper
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Try it here ftp://hartmuthaas.no-ip.org/public/S...EFORD%20BROWN/ Username & Password in my Signature!!! So Long Maik |
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#11 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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With VonDos' kind permission, WB offers you campaign files for VonDos' ships.
The following ships are included: RM Aquila RMS Aquitania RM Caio Duilio HS Dnepr RMS Empress of Britain RHN Georgios Averof (ship model only) HS Gradisca RMS Laconia SS Normandie RMS Queen Elizabeth RMS Queen Mary SS Rex RM San Giorgio HMS Warspite USS West Point There are two versions of JSGME enabled files, one for those using GWX 3.0 and another for those using GWX 3.0 + bbw's St Naz and Schleuse mod. Please ensure you use the correct version. For those who use other mods or supermods the individual _SCR files plus a consolidated _SCR file are included. I would love for someone to take this mod further and create a version for the other supermods that are available or for vanilla SH3. VonDos' ships will appear on their historical routes. The exception is the RMS Titanic which is not included as she sank long before WW2. Anyone who wishes to see her sailing her historic route can use the separate Titanic_SCR file in "documentation" and merge it with the campaign_SCR file. Just in case, there are backup campaign_SCR files in "documentation". Installation: The correct order for installation is: 1. "St Naz + Schleuse" (if you are using it) 2. "Community Units" (if you are using it) 3. This mod How to install: 1. Use JSGME to uninstall ALL mods. 2. Enable "St Naz + Schleuse" mod if you are using it. 3. Enable "Community Units" if you are using it. 4. Extract "VonDos' ships + WBs campaign files" into JSGME MODS and install. 5. You will get warning messages about "GWX 3 - St Naz and Schleuse" and "Community Units" if you are using them. Ignore these error messages and continue to enable the mod. 6. Re-enable any other mods that you want to use. PLEASE ensure you download the correct version and please read the Readme as it contains important information. Conflicts: The JSGME mods are only compatible with GWX 3.0 as this is the campaign used as the base file. Credits: VonDos - Without his expanding shipyard there would be far fewer ships for us to sink. The level of detail that he puts into his models is stunning and this mod puts his excellent creations into the scripted campaign. Thank you for allowing me to include your ships in this mod to make it fully JSGME compatible. The GWX Team - Created GWX Gold on which this mod is based. Thank you. bbw - The campaign writing master. Thank you for your advice and support. irish1958 - chief tester, put up with a lot of errors in the Betas and has the patience of a saint! Permissions: Feel free to use any of the _SCR files contained in "documentation" in your own non-commercial mods - just please give me credit. All ship models remain the property of VonDos - permission needs to be sought from him to use the ships. The base campaign file remains the property of GWX - permission needs to be sought from them to use the base campaign file. Finally, this mod must remain a BETA as I am away for RL for a number of months and will be unable to offer support - sorry. These files can be downloaded from BTS-MODS, just click on the green BTS icon in my sig. They will also later be available from my FF page.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#12 |
Chief of the Boat
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Good to see you were able to release it in time....good luck and stay safe mate
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#13 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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I've been away for a while but am now back and able to offer support for my mods again.
Are there any adjustments, tweaks or fixes that I need to work on now I'm back?
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#14 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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The Mod with the Von Dos Ships seems to cause me CTDs with GWX 3.0
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#15 | |
Chief of the Boat
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![]() ![]() I've posted it up on my compatability installation for GWX3.0 often enough ![]() |
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