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#1 |
Lieutenant
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Location: Michigan USA
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RMS Queen Mary,it was sitting in BE 55 not moving at all,it was on an easterly coarse but not moving at all,and it was making the sounds of a sinking ship.
![]() I hit it with one torpedo on the bow and she went down,what would cause this to happen? Here is all my mods..Thanks in advance.. ![]()
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David |
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#2 |
Stowaway
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Not sure which Mod Pack has that unit in it.
But, If it was not checked and corrected for the sinking ship bug? That's my first guess. That's what I'd check first. Many times units are built on visuals alone. No regards to the critical files, reflections, etc. There are many good ship builders out there. Not many GREAT ship builders though. |
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#3 | |
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![]() Quote:
80,000 tons looks good for the tonnage ![]() http://www.subsim.com/radioroom/showthread.php?t=136508
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David |
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#4 |
Stowaway
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OK.
Nice Ships. I have not looked at them. But I still stand by what I said before. When you create a new unit, many things must be adjusted. If you don't make those adjustments? You get strange results. If you clone a bad unit with the sinking ship bug? Guess what you get? A new unit with the sinking ship bug!!! I have seen 3rd generation clones with reflections from the original unit! AS I said, the are many good ship builders. But there are very few GREAT ship builders! |
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#5 | |
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Location: Michigan USA
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David |
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#6 |
Stowaway
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If you use S3D,
check the sim file. the draught and mass settings compaired to the cfg file is what you want to look at. There is also a kind of offset. Look at the Bismark sim and cfg files to see what I mean. Those are finely tuned and provide a kind of guide that I have found to be optimal for nearly all situations. |
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