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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
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I really like OM, especially how it changes the Indian Ocean from some congested superhighway to a real ocean.
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#2 | |
Eternal Patrol
![]() Join Date: Oct 2007
Location: Alberta, Canada
Posts: 224
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![]() Quote:
IDLinkUserPlayerUnits= F1IXD2, 1, F1XVIII, 2 The F1's in front of the unit id is a reference to the corrisponding flotilla. For instance Flotilla 1 is F1 and Flotilla 2 is F2 and so on. The number after each unit is the Commonality. To find the commonality for each unit in each flotilla, look for the unit id in the Flotilla file. The commonality is what is used when a random selection is made and doesn't always need to match, but should be used when adding a playable unit to a Flotilla. Such as this: [Flotilla 1.UserPlayerUnitType 1] ID= F1IXD2 NameDisplayable= Type IX-D2 U-boat AvailabilityInterval= NULL, NULL IDLinkUserPlayerUnitType= IXD2 UnitTypeCommonality= 10 IDFlotillaLinkTransferTo= NULL [Flotilla 1.UserPlayerUnitType 2] ID= F1XVIII NameDisplayable= Type XVIII U-boat AvailabilityInterval= NULL, NULL IDLinkUserPlayerUnitType= XVIII UnitTypeCommonality= 2 IDFlotillaLinkTransferTo= NULL |
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#3 | |
Nub
![]() Join Date: Feb 2010
Posts: 3
Downloads: 26
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#4 |
Stowaway
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Sometimes it might be better to start a new thread on the subject
rather then 'Necro' one as bitter as this one seems to have been. |
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#5 |
Loader
![]() Join Date: Aug 2007
Posts: 89
Downloads: 99
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Gents, for my clarification, the Type XVII is not enabled in Operation Monsun Mod? I couldn't figure out why I was unable to select it. BTW, it did show on my OM menu, but when selected, had NO conning tower, looked sorta like an early nuc boat. Anyway, uninstall the OM mod to to use the Type XVIII? I just thougt it would be cool to have a deck gun the supplement a huge torpedo warload.
Matt |
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#6 |
Gunner
![]() Join Date: May 2010
Location: Abercarn, South Wales, UK
Posts: 91
Downloads: 79
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It would be nice to be able to use the Type XVIII in the Atlantic Theatre of Operations. I've produced a mod that enables early start Type XXI and Type XXIII boats. I wonder if it would be possible to have a mod where the type VII boats were replaced by type XVIIIs.... Just as an interesting ahistorical "what if" type of game.
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#7 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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Okaaay.
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#8 |
Medic
![]() Join Date: May 2007
Posts: 165
Downloads: 12
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This kind of sub was not real in combat, but I supose it had some test patrols somewhere. The same with type XXI which some people think it's not realistic, however two of them, the U-2511 and U-3008 had begun a combat patrol by the end of ww2. Those never fought but had some test runs, why don't put them in their original locations as IA vessels...
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#9 | |
Mr. Bad Wolf
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Sorry, couldn't help teasing... :rotfl: EDIT You just edited the same time as I wrote...
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#10 | ||
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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#11 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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so that's why my IJN sub with the type XVIII interior crashed the game everytime ! duhhh !
![]() If and when my IJN subs are reaaallly ready, couldn't we like add them to OM ? |
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#12 |
Lieutenant
![]() Join Date: Mar 2007
Location: Submerged ahead
Posts: 252
Downloads: 72
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Soo. lurker asks you not to change his mod and someone helps you do it anyway?!?!?!
![]() Respectfully Submitted; CDR Resser
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#13 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
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I was hoping this thread would just die, but I guess not. I haven't changed anything. I appreciate the help Snaptrap gave, but I haven't changed anything. I can't say I'm surprised about the responses. I actually expected them.
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