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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
Posts: 3,903
Downloads: 204
Uploads: 0
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Hey guys, I dug the ol' girl out for another go a few days ago, installed SCX and a few new missions, everything is running fine. However, I was dismayed to be reminded of the ear splitting active sonar ping that just. never. stops.
I was wondering, since the ping is modified in a sound mod for DW, if it was possible to use that soundmod in SC?
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Well, here's another nice mess you've gotten me into. |
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#2 |
Sea Lord
![]() Join Date: Dec 2003
Posts: 1,898
Downloads: 0
Uploads: 0
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These may be usefull.http://www.subsim.com/radioroom/show...862#post858862
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#3 |
Mate
![]() Join Date: May 2008
Posts: 54
Downloads: 2
Uploads: 0
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Hi,
That reminds me. I am using version 1.05 because when I installed 1.08 the game gained a bug which I did not appreciate. If you have installed 1.08 try the mission 'ice maze'. Unfortunately, I lose fixes and enhancements included in 1.08, but I prefer that to sucking seawater out of the periscope! I don't mind sucking seawater out of my snorkel, it's only an ounce, but I imagine sucking seawater out of a periscope would be an insurmountable task ![]() dannygjk Last edited by dannygjk; 05-30-08 at 10:14 PM. |
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