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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Nov 2002
Posts: 627
Downloads: 57
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Anyone else playing this mod?? Installed it last night and it is quite alot of fun. Cheers to the creator of this wonderful mod. A nice change of pace in the SH3 world.
Anyone know any good sites with info on S-boats? I have it set so time between patrols is 5 days or so. Curious to see how often these boats went out. |
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#2 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
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http://www.prinzeugen.com/SBOATIND.htm, This is what I could find
I know they we're mostly used to patrol the Baltic and the English Channel, But because they had a limited range patrols probably didn't last as long as for the larger U-Boats
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Current Eastern Front status: Probable Victory |
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#3 |
Commodore
![]() Join Date: Nov 2002
Posts: 627
Downloads: 57
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Thanks very much!
Yeah patrols usually last a few days for me on the S-boot. A great mod for some quick action. ![]() |
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#4 | |
Officer
![]() Join Date: Jan 2007
Location: the Netherlands
Posts: 249
Downloads: 255
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#5 |
Eternal Patrol
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A patrol in any kind of motor torpedo boat usually lasted one night. They would escort small coastal convoys, and attack the other guy's small coastal convoys.
They didn't exactly have room for the crew to sleep, or hold much food. They lived on shore.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Commodore
![]() Join Date: Nov 2002
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Downloads: 57
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went through a few websites and it seems they were out for a few days at least at times. the s-100 s-boots had a galley, small mess, sleeping quarters. nothing like a u-boat but they were definatly ready to spend some time on the water. they also had a range of 700 nm which is considered large for torp boats of that era.
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#7 | |
Captain
![]() Join Date: Aug 2007
Location: Modena,Italy
Posts: 486
Downloads: 36
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"A hard drill makes an easy battle" Alexander V. Suvorov ![]() "When we realized that our clubbing and kickings were being administered by the burned, mutilated survivors of our handiwork, we found we could take it with less prejudice." Captain Richard "Dick" O'Kane-USS Tang http://www.youtube.com/user/willembrock |
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#8 |
Watch
![]() Join Date: Apr 2005
Location: Denmark
Posts: 30
Downloads: 104
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Yes its a great mod and Mikhayl has done a great job
![]() Length of S-Boot missions varied, but it was always dependant of the perceived threat from enemy aircraft and naval forces. Theater of operations was primarily English Channel, Baltic Sea, Black Sea, Meditteranean and Norway. An important limitation in S-Boote operations was weather. Missions were cancelled for weeks even months, if the weather was bad. Operating weather limit for an S-Boot was around wind 6 and Sea state 5. As enemy aircover and convoy escorts got better S-Boote almost only operated at night (already from 40-41, but this could be vary as per Theater). Dense fog was not good either around enemy escorts with radar ![]() The S-Boote had one ally though that we do not, and that is smoke. Mikhayl has created smoke for this mod, but the SH3 AI sees right through it, so it was discarded. The massive allied bombings in June 44 of S-Boot bunkers really showed the high priority to remove this threat to allied shipping. - Schuhart |
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