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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
Uploads: 0
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![]() ![]() ![]() A big waste of money , time . ![]() ![]() GIVE ME A HIIIIGH FIVE FOR THAT GAME ![]() |
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#2 |
Stowaway
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#3 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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You like what you like. Simple really.
![]() However, get ready for a sh*t load of replies saying: "SH4 is better than SH3 ever was at the same time" "Both are equally good, play both" "Mods make the game a lot better" Etc etc......blah blah. ![]() Is there some kind of hidden forum reward for 'sitting on the fence' in this matter?
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#4 | |
Lucky Jack
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#5 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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@ Dowly
Are you running for a Subsim Moderators position? :rotfl::rotfl:
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#6 | |
Lucky Jack
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EDIT: Oh and I'd have to cure cancer, then Neal MIGHT give me some deserted outpost to look after. ![]() |
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#7 |
Seaman
![]() Join Date: Oct 2007
Location: UK
Posts: 40
Downloads: 42
Uploads: 0
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The only positive thing you can construe from that post is that its an ode to how good GWX and the work that went into SH3. I for one still play both and I beg in equal amounts that 'this facet' was included in 'that game' and so on.
personally the atmosphere in SH3 is something i would like in SH4 and i think that is sheerly a personal thing (thats shared commonly ![]() |
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#8 | |
Lucky Jack
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#9 | ||
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
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edit: Nvm, I just saw your post at the SH4 mods forum ![]() |
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#10 |
Watch
![]() Join Date: Dec 2005
Posts: 28
Downloads: 215
Uploads: 0
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Starlion-Don't give up on SH4 yet. By your posting, you indicate you've only played it for a day. Have you added the Run Silent Run Deep and Trigger Maru Mods? Those two mods improve the experience considerably. Also, remember that the War in the Atlantic and War in the Pacific are different. That doesn't mean that SH4 is inferior, it just means that it is modeling a different war.
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#11 | |
Chief of the Boat
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#12 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
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i don't have SH4 but i'll probably purchase it in few days cause the developement of the future series of silent hunter depends of the Silent hunter 4 success
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#13 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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Never even looked at SH4, doubt I will ever paly it. But it it gets some good mods to improve it, I might just purchase it:hmm:
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#14 | ||
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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#15 |
A-ganger
![]() Join Date: Mar 2008
Posts: 79
Downloads: 45
Uploads: 0
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Unless something that rivals GWX comes out for SH4, I don't see myself playing it.
I might get it to have a look, as I'll probably get a lot of different games / simulations in the next few years. But right now, as with a select few other games I've encountered in my career, I will be playing this one 5 years from now. I had a pretty slick machine 5 years ago when I got it, but now my P4 478 2.4 isn't compatible with the newest motherboards. My RAM was only 1 GB (Only! Ha. My computing started on a 386 overclocked to 486). My graphics card has to be AGP, and I am stuck trying to track down SD RAM to upgrade it. But for GWX I've gone out of the way to do it. New graphics card, more RAM, I've even ripped off the side casing of my computer and placed a 2" wide, 12" blade desk fan at the side to keep it cool during use. [By the way; anyone stuck with an older machine like me that wants to beef up performance on the cheap - try Ebay. I've got three 1GB P133 SD RAM sticks on the way for $80!] Hopefully in the next year or two they release the hard code for SH III it will unlock even more possibilities. What I'd really like to see is an Ubisoft expansion of the Battle of the Atlantic / SH III using the same SH III engine (so we all don't need a Cray to run it); just extremely fine tuned AI, units, events, historical accuracy, etc. If something as suberb as GWX can be produced by individuals on their own time, I'd like to see what the people who came up with the hard code can do given a corporate budget / man-hours. In the perfect world, the folks at Ubisoft would already have their heads out of their asses and into the history books researching... and they would be starting with GWX as the base. Long story short: When it comes to submarine simulation, unless something absolutely ground-breaking comes along, I'll be sticking with SH III GWX. |
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