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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
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i dive with my boat II a and IX D2 to 260 m and stil no damage!!!
i installed the mod fixed ship collision damage, increased ASW, thomsen no instant deathscreen mod v1.1. is there a fix ? or do i something wrong? Last edited by mengle; 03-30-08 at 12:36 PM. |
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#2 |
Soundman
![]() Join Date: Jan 2008
Posts: 149
Downloads: 0
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260 meters was possible. Even more.
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#3 |
GWX Project Director
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Looking at the code file does not give you any measure of actual in-game performance. (The same is also true for MANY elements in SH3.)
Furthermore, the original poster lists unofficial mods made externally for GWX that alter the player U-boat damage profile. I suspect that it may also alter the damage profile of every U-boat in SH3/GWX. Will test the IXD2 later with clean copy of GWX. For the moment, I seriously doubt that it is caused by GWX itself. |
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#4 |
GWX Project Director
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Test completed. (I'll not post exact crush depths so I don't spoil it for anyone.)
Though I will say that if you try for 375 meters depth in game... yer gonna die. ![]() I may change the CD again too, just to keep everyone guessing. ![]() Current crush depth is fine as is too. |
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#5 |
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
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Well, can we get a listing of what the 'official theoretical' CD is?
Or was that in the manual and I missed it? Great manual btw, I learned a lot going through that.
__________________
"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#6 |
Stowaway
Posts: n/a
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My vast experience shows that the U-Boats go all the way to the Bottom!
You just don't live to see it. :rotfl: |
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