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Old 03-28-08, 11:03 AM   #1
Albrecht Von Hesse
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Default [WIP] enhanced funnel smoke

Originally I was just going to mod the warships to have lighter funnel smoke, but iambecomelife had mentioned something about having the older coalburner merchants having thicker smoke, soooo . . .

This is what the three types of funnel smoke look like at a distance:



These are close-ups; first is a warship:



Next is a more modern merchant:



Finally the older coal-burners:



These may, or may not, be final versions, based upon your feedback. This is your chance Kaleuns.

I've spent hours digging up photos of WWII merchants and warships, comparing their funnel smokes and trying to create something that --if it doesn't exactly match, at least comes close. One thing I did notice was that it seemed as if when the merchants were actually cruising at speed they gave off little to no smoke . . . which surprised me. I'm hoping our resident historical experts might be able to enlighten me here.

Once I've finalized the smokes, next I'll be incorporating them into the appropriate ships. Which will also be 'fun'. Deciding which are warships is a piece of cake, but I'm not sure what criteria to use to sort merchants into the older, smokier kinds versus more modern, less smoky. Again, I'll appreciate any advice here!

Albrecht
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Old 03-28-08, 11:14 AM   #2
Ivan Putski
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Looks pretty good Albrecht, I remember seeing a lot of those old coal burners, be a nice addition, as there were plenty of them around. Puts
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Old 03-28-08, 11:17 AM   #3
Wolfehunter
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Damb great work dude. Is it possible to add multiple dark greys and browns to the smoke? Or is that alot of work?
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Old 03-28-08, 11:19 AM   #4
HundertzehnGustav
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:hmm:
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Old 03-28-08, 12:19 PM   #5
iambecomelife
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Quote:
Originally Posted by Albrecht Von Hesse
Originally I was just going to mod the warships to have lighter funnel smoke, but iambecomelife had mentioned something about having the older coalburner merchants having thicker smoke, soooo . . .

This is what the three types of funnel smoke look like at a distance:



These are close-ups; first is a warship:



Next is a more modern merchant:



Finally the older coal-burners:



These may, or may not, be final versions, based upon your feedback. This is your chance Kaleuns.

I've spent hours digging up photos of WWII merchants and warships, comparing their funnel smokes and trying to create something that --if it doesn't exactly match, at least comes close. One thing I did notice was that it seemed as if when the merchants were actually cruising at speed they gave off little to no smoke . . . which surprised me. I'm hoping our resident historical experts might be able to enlighten me here.

Once I've finalized the smokes, next I'll be incorporating them into the appropriate ships. Which will also be 'fun'. Deciding which are warships is a piece of cake, but I'm not sure what criteria to use to sort merchants into the older, smokier kinds versus more modern, less smoky. Again, I'll appreciate any advice here!

Albrecht
There's one pretty good rule of thumb - tall, thin funnels were used on old coal burners. The tall stack was needed to keep soot and cinders away from the decks. Diesel-driven ships and some of the more modern steamers (constructed circa 1935-1945) could get away with having shorter stacks. In general, this also makes smokestacks an excellent way to identify when a ship was built. There were a few companies that liked the "retro" look and kept tall stacks on modern vessels, but this was so rare I wouldn't worry about it.




Steam Tanker - Built in 1922



Motor Tanker - Built 1942

For the default ships I would suggest:

MODERN/LESS SMOKE - Liberty Ship, Victory Ship, C-3 Cargo, NKLS, Troopship, T-2, T-3, Small Merchant, Small Tanker

OLD/MORE SMOKE - Coastal Merchant, AMC

Although the Liberty and Victory were steamers, and could possibly go either way.

Last edited by iambecomelife; 03-28-08 at 12:33 PM.
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Old 03-28-08, 12:25 PM   #6
Letum
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There are one or two coal burning destroyers in ganme, right?
Clemsen class?
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Old 03-28-08, 01:39 PM   #7
Sailor Steve
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Quote:
Originally Posted by Letum
There are one or two coal burning destroyers in ganme, right?
Clemsen class?
No. Destroyers were all burning oil by 1915. No WW1 DDs used coal, and certainly none built between the wars or during WW2.
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Old 03-28-08, 02:23 PM   #8
Albrecht Von Hesse
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Ok, Seth I'm not. --wry grin-- But I thought I'd take a little break and download FRAPS and give it a whirl.





Now back diving in amongst particles, colors, opacity . . . --shudders--
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Old 03-28-08, 02:41 PM   #9
iambecomelife
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Quote:
Originally Posted by Albrecht Von Hesse
Ok, Seth I'm not. --wry grin-- But I thought I'd take a little break and download FRAPS and give it a whirl.





Now back diving in amongst particles, colors, opacity . . . --shudders--
Man, those stokers sure are polluting the atmosphere. I suppose that there was no EPA back then.
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Old 03-28-08, 04:33 PM   #10
Wolfehunter
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Great work on the dark greys. Give the smoke some depth.
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Old 04-21-08, 04:06 PM   #11
Rubini
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Hi AVH,

Take a look here:
http://www.subsim.com/radioroom/show...799#post844799

Perhaps we can make a merged mod on the matter?
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Old 04-21-08, 06:21 PM   #12
onelifecrisis
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Quote:
Originally Posted by Rubini
Hi AVH,

Take a look here:
http://www.subsim.com/radioroom/show...799#post844799

Perhaps we can make a merged mod on the matter?
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Old 04-22-08, 03:31 AM   #13
Laffertytig
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ah right, the reason i ask is cos on another thread on page 2 there is a mod that messes with smoke stacks by makin them taller.

was just wonderin what the major differences where with the 2 mods thats all
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Old 04-22-08, 10:24 AM   #14
Albrecht Von Hesse
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Quote:
Originally Posted by Rubini
Hi AVH,

Take a look here:
http://www.subsim.com/radioroom/show...799#post844799

Perhaps we can make a merged mod on the matter?
Just took a peek at that. I think merging would be a wonderful idea! I'm trying to finalize the smokes, but having some pc and RL difficulties the last couple of weeks. --sighs-- I'll get in touch with you soon and see what we can do together though.
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Old 05-11-08, 03:11 PM   #15
emaluzer
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how is this mod progressing? Looking forward to it with keen anticipation!
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