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#1 |
Pooped from posting
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hi,
i'm investigating the missing eyeball problem and this is what i've got so far: eyes are not missing but stuck on the wrong position inside the head. editing marine.dat allows to change position (z-axis) of the eyeballs. but this does not solve the problem as not all crew members always have missing eyes at the same time. files that could be causing the problem are: data/library/characters/marine.dat data/shaders/ - too much to list all.. maybe someone with real knowledge could take a look. for me on my ATI card HD3870 eyes are only missing on the conning deck, but that all the time. it would be helpful for further investigation if all of you with the missing eyes issue could list which graphics card you have and when the problem does occur. |
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#2 |
Watch
![]() Join Date: Mar 2005
Location: Helsinki, Finland
Posts: 20
Downloads: 79
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GeForce 8800 GTS 512 (SLI or dual conf) with Forceware version 169.25. Eyes of the crew disappear all the time, but I can't say exactly when. Thanks for your effort I hope you can nail this one down.
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#3 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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When it happens you can clip off the crew's faces with the free camera and see the eyes and teeth inside the head. The eyes normally look at the camera, but when they go into freaky mode, they no longer follow the camera.
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#4 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
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The eyeless crewmembers are frightening!
If anyone would sove this it would be great!
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#5 | ||
Pooped from posting
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![]() so we have the problem on all kinds of different graphic cards, i thought it was only an issue with newer cards:hmm: |
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#6 | |
Grey Wolf
![]() Join Date: Aug 2006
Location: Aberdeen, Scotland, United Kingdom
Posts: 980
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I always get it after being in time compression mode for any length of time. I normally swap a crewmember about in the management screen to cure that. Once you do that, they go back to normal. It's probably the same type of animation issue as the dive planes not working properly if you dive or surface whilst in TC. Which means it could be a coding issue? My 2p Mike.
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"I am the battleship Jean Bart. This name originates from a certain 'respected' privateer... Yes? You want to know what privateers are? Hmph, they are pirates that rob openly under the banner of their country." Jean Bart from the mobile game Azur Lane. |
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#7 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
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I noticed this very rarely on my old rig (Radeon X1650 Pro, Omega 4.8.442 drivers). Now it's there pretty much every time I load up the game in Single Mission to test my new rig's performance (HD3650 on the same drivers). Maybe it's an AA/AF issue...? I have upped both from AAx2 AFx4 on my old junk bucket to AAx4 AFx8 on the new rig. :hmm:
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#8 |
Ace of the deep .
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Something impossible to fix like an amimation file maybe .
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#9 |
Soundman
![]() Join Date: Aug 2007
Location: On dry land, in Copenhagen
Posts: 142
Downloads: 39
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Radeon X1600XT
My guys' eyes dissappear in two different ways. Both bored into their skulls and also in their right place but with a skin tone texture instead of the real eye texture. Oh and this happens to both my watch crew, conning tower and command room crew... |
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#10 |
Engineer
![]() Join Date: Apr 2007
Location: South of Buffalo N.Y. USA
Posts: 209
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eVGA 8800 GTS 512 G92 w/169.21 drivers with XP SP2 an I have no problems with the eyes.
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#11 |
Ace of the deep .
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I muckrd uround with the eyeballs PS file in the shaders/skinning and only changed colour of the eye balls . Maybe some animation file somewhere . Actually didnt Anvat fix the crew head in SH3 . I suspect that in certain models that the eyes dont align in the correct position with the head . Eyes are slightly too far back or something . Same sort of thing maybe . I also notice that they sometimes appear when going from submerged to surfacing .
Hey anvat where are you Last edited by THE_MASK; 03-26-08 at 01:18 AM. |
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#12 |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
Downloads: 125
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I'm played (or should i say simmed:hmm
![]() Had all the time normal eyes with NOT DECREASING TC BUT HITTING THE WHEELSYMBOL AND GOING ALWAYS TO THE COMMANDROOM FIRST ! (going strait from TC to 1 this way) The men in the command/controlroom and on the bridge had always normal eyes this way . ONES !! i had no eyes and that was when i first decreast TC by hitting ( - ) button and going from 128 to 64 and then going to the controlroom . The wy off this all ....have no idea ![]() greetz all and try it and let us know ![]() ps :never been higher then x 512 TC (i leave that to the star trek skippers among us )
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#13 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
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Nice findings there, momo55. Here's the catch, though: I don't think I've ever used TC since I built my new rig (I'm playtesting performance right now, and I'm being baffled by a HUGE slowdown whenever I hit an enemy ship), and still I see missing eyes almost consistently. So there's something else at play as well.
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#14 |
Pooped from posting
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that's right, i have missing eyes right from
the start on conning deck all the time. it seems that the problem is much more complex than i thought at first. consistent for some, like me, randomly for others. i still believe it has something to do with how newer graphic drivers, ati or nvidia- works with the SH4 engine. i was hoping for a comment from the devs, if they are aware of this. ![]() |
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#15 | |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
Downloads: 125
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![]() ![]() Don't know wath triggerd it all the sudden ..it went well for houres ...( of gameplay ) I agree with you that there must be something else causing this . Sorry for the fals hopes i gave ![]() 23:00 EDIT:Been playing for 10 houres today ( i know..just one of those days ) and just endet patrol . Never had any eyeproblems in command and conningtower . Now this is weird ! The only 2 times the eyes where missing of the bridgecrew ..was when in a rainingperiod . Rain gone => eyes back conclusion : We don't need sunglasses ..we need rainglasses !
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![]() ![]() ![]() Last edited by momo55; 03-26-08 at 05:51 PM. |
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