SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-16-08, 03:21 AM   #1
jack23011
Swabbie
 
Join Date: Jan 2008
Location: Belleville, IL
Posts: 10
Downloads: 0
Uploads: 0
Default MOD Challenge - TOW or SCUTTLE

I am late in the war, doing brilliantly, but bit off a bit more than I can chew. Found myself in the Celebes Sea with a broken starboard prop shaft. Repaired port side but sub is unsteerable. Otherwise my crew did an excellent job against 4 destroyers and a sub chaser and managed to sink 6 ships in a convoy of 10. I save often but that's the easy way out.

So here is my MOD Challenge: Arrange for a tow to nearest base for drydock repair or an Abandon Ship MOD with some sort of court-martial scenario (to make it fair... "as ye sow, so shall ye reap" lol)

I know it is easier to just play over but I think it would be interesting to have an option to tow or scuttle/rescue/court-martial.

If no one is interested can someone point me in a direction that I could try and develop myself???

Thanks

Jack
jack23011 is offline   Reply With Quote
Old 03-16-08, 11:46 AM   #2
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

The problem would be solved if we could just recreate the 'Teleport Home' function of SH3.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 03-16-08, 01:50 PM   #3
Torplexed
Let's Sink Sumptin' !
 
Torplexed's Avatar
 
Join Date: Dec 2001
Location: Seattle, WA
Posts: 5,823
Downloads: 43
Uploads: 0


Default

Only sail where you see this logo.

Torplexed is offline   Reply With Quote
Old 03-16-08, 02:23 PM   #4
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
Downloads: 29
Uploads: 2


Default

I don't think it's possible, basically. This part of the game is completely hard-coded. The only thing that COULD be done to simulate it is something like what we had in SH4 commander, where you could change the status to "surrendered" instead of "sunk" when your career was lost.

Alternatively, damage mods should prevent these types of parts from being destructable. But that still might leave you without enough fuel to reach base... So another option is some kind of savegame editing.
__________________

There are only forty people in the world and five of them are hamburgers.
-Don Van Vliet
(aka Captain Beefheart)
CCIP is offline   Reply With Quote
Old 03-16-08, 02:34 PM   #5
gimpy117
Ocean Warrior
 
Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
Default

it would be nice to give you a tow option though...
__________________
Member of the Subsim Zombie Army
gimpy117 is offline   Reply With Quote
Old 03-16-08, 02:37 PM   #6
Torplexed
Let's Sink Sumptin' !
 
Torplexed's Avatar
 
Join Date: Dec 2001
Location: Seattle, WA
Posts: 5,823
Downloads: 43
Uploads: 0


Default

Quote:
Originally Posted by gimpy117
it would be nice to give you a tow option though...
Provided that the tow option wasn't available ten nautical miles from downtown Osaka. (Unless it was the IJN towing home a prize) That would be somewhat gamey too.
__________________

--Mobilis in Mobili--
Torplexed is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.