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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Hi
Even if i go down to 120m and constantly turn, a mark I destroyer in 1941 will pinpoint me exactely, set charges to right depth and pretty much kill me in the first run more often then not. Which is annoying since if i stay closer to the surface its even harder to survive. 1. Can i tweak the efficiency of enemy sonar/pinging? 2. Can i increase the damage i can take before i die/everything is flooded? I know this might not be historically correct, plz help me anyway ![]() Erik |
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#2 | |
Old Gang
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You can find detail about that on here: http://www.subsim.com/radioroom/showthread.php?t=132583
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To each his own |
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#3 |
Stowaway
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Thanks
Looks cool, ill try to tweak zones.cfg myself and increase some numbers until i got what i want. Any ideas on how to limit the extreme "finding the german sub" skills on enemy ships? E |
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#4 |
Stowaway
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So there is some setting for each sub that tells the game how much sound it makes? Do you know in which file and where to look?
I find "NSS_Uboat2A.cfg" and other files for each submarine but no data inside that appears to control sound/how easy it is to ping... E |
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#5 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#6 |
Stowaway
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thanks
so lowering sensitivity makes them dumber/deafer i guess. Ill try that at least. |
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#7 | |
Stowaway
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![]() ![]() Sorry for alternative point of view ![]() |
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