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Old 03-12-08, 01:57 AM   #1
LukeFF
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Default devs, will these problems ever be fixed?

As of 1.5, we still have:
  • Gauge textures in the Gato control room that are missing
  • Gauge textures in every interior that are mapped either backwards or upside-down
  • Indicator needles that don't work right.
  • A PPI display without all the bearing lines (http://usscobia.com/P2050014.jpg?%22)
  • A CE who, for some reason, can't utter a proper "rudder amidships" command
Will these things ever be resolved before official development on SH4 is closed for good?
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Old 03-12-08, 06:25 AM   #2
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Luke,

I can't answer the question, but most of these look to be graphical issues, so I suspect (based on Ubi's past) that they will leave those to be modded into correction while working on hardcoded issues - like a guage that won't work for example. Most graphical errors have been fixed by some very talented modders as you know, so I suspect this will be the same.
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Old 03-12-08, 01:00 PM   #3
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Quote:
Originally Posted by LukeFF
As of 1.5, we still have:
  • Gauge textures in the Gato control room that are missing
  • Gauge textures in every interior that are mapped either backwards or upside-down
  • Indicator needles that don't work right.
  • A PPI display without all the bearing lines (http://usscobia.com/P2050014.jpg?%22)
  • A CE who, for some reason, can't utter a proper "rudder amidships" command
Will these things ever be resolved before official development on SH4 is closed for good?
it would be cool if these issues were fixed but....

If this is our list of complaints for V15 then we should be very thankful. Especially considering what this game looked like one year ago (almost to the day)
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Old 03-12-08, 02:08 PM   #4
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Look all I have to say on this topic is

Rudder, Rudder :hmm:
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Old 03-12-08, 03:36 PM   #5
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Quote:
Originally Posted by ATR-42
If this is our list of complaints for V15 then we should be very thankful. Especially considering what this game looked like one year ago (almost to the day)
It's still an issue of poor workmanship and not testing things correctly. I was part of the 3d modeling community for IL-2 Sturmovik, and trust me, these types of things were not tolerated at all. Yet, a year later, here they still are...
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Old 03-12-08, 05:27 PM   #6
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Poor workmanship? Are you kidding me?
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Old 03-12-08, 06:45 PM   #7
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Not poor workmanship but some fine tuning maybe? 1.5 added a lot ... Thanks!

Here is Truk in stock SH4 ver 1.5 (at approx 7N, 152E) ... Looking good, just need the reefs surrounding it and the IJN Naval Base to be complete ;-)



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Old 03-13-08, 12:37 AM   #8
LukeFF
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Quote:
Originally Posted by Kapitan_Phillips
Poor workmanship? Are you kidding me?
No, I'm not. Would you tolerate that type of thing to last that long in a game you've developed, this far along in the game's life cycle?
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Old 03-13-08, 12:41 AM   #9
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Quote:
Originally Posted by LukeFF
Would you tolerate that type of thing ....in a game
yeah, its a game. highly playable, extremely enjoyable, and very real. i think the devs sleep at night
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Old 03-13-08, 04:41 AM   #10
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Quote:
Originally Posted by LukeFF
Quote:
Originally Posted by Kapitan_Phillips
Poor workmanship? Are you kidding me?
No, I'm not. Would you tolerate that type of thing to last that long in a game you've developed, this far along in the game's life cycle?
If you mean a couple of broken guages and a botched sound file, yes.
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