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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Jul 2005
Posts: 103
Downloads: 0
Uploads: 0
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Is there such a thing? I'd really like to use it, not so much because of any contact spotting but because it is great to see what directions all destroyers are at when evading.. the limitation of only being able to ask my sonar guy for the closest contact is bothering me since playing SH3 and I don't want to spend my time on the hydrophone because I usually miss an attack run which I don't hear there and fail to take evasive action.
If such a mod doesn't exist @poor sailor, could you contact me to tell me what the basic steps where that made this mod? I might try to implement it myself, I just don't know what exactly you needed to change. I'd like it to work pretty much like in NYGM. |
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#2 |
Stowaway
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Great post. If we could get the NYGM assisted plotting mod to work with GWX then it would give us a realistic ammount of situational awareness without giving us much target data, i.e. it wouldn't be making our targeting easier.
Hope someone can answer your question ![]() |
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#3 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
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#4 |
Stowaway
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Thanks OLC, i'm testing this right now, if it works i'll create a JSGME version and host it somewhere.
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#5 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Sweet. I searched for it wondering what it was, then posted the link. If I understand correctly what that setting does then it would be a cool little mod.
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__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
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#6 |
Captain
![]() Join Date: Apr 2005
Location: Sweden
Posts: 529
Downloads: 267
Uploads: 0
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Try this mod but I'm not sure if it's works with GWX 2.0
http://files.filefront.com/GWX_Assis.../fileinfo.html |
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