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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
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You are supposed to minimize your profile to DD which are pinging. How do you know who is pinging? In SH1, the contact line to the pinger flashed, but not so here.
So, do you assume that it is the closest DD, since I understand that they only ping in SH3 when it is close enough to do some good? Or if you go to the control room or sonar station will your speakers (assuming you have a 5.1 sound system and EAX enabled) provide you with a clue of where the pinging is coming from; a rough relative bearing? If is the closest escort pinging and they can either go active or passive, then is it worth putting some more turns on the screws so that can pivot the boat? Since you can reduce your profile and if they are pinging, then they should not hear the additional RPM? Thanks.
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#2 |
Ocean Warrior
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Just like in real life. Point your hydrophone around until you hear the direction of the ping. I usually spend all my time avoiding the depth charges by sitting in the hydrophone seat listening and adjusting course accordingly.
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#3 |
Ace of the Deep
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So, when you are at the station, then do you stop hearing the pings through the hull and only hear it through the hydrophones if correctly pointed?
Thanks.
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#4 |
Ocean Warrior
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The ping will be louder in one direction than another. Another thing I try to do is have my sonar man call out the nearest warship constantly so I can keep an eye on it. Usually the closest one is the pinger... usually.
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#5 |
Ace of the Deep
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When to initiate evasive maneuvers specifically against a DC attack?
(1) You don't always get DC in the water announcement and often when get them, they are not threat. So, I figure if you sprint and turn at such an announcement you may be giving away your position. So, I presume just getting this announcement is not a good time to do something. (2) Sometimes if you are listening you can hear the DCs hit the water and the volume is a good indication of the distance. Do you react if you get a load splash? (3) In other games and it seems hear too (but not so much), you can hear faint screw sounds from above. Should begin your DC evasion if you hear such noises? Thanks.
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#6 | |||
Ocean Warrior
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Here are some tricks that I do: If you're deep and there's a destroyer coming straight in on you (You can tell on the hydrophone), turn directly TOWARD him. As soon as you hear the splashing of the DC's above you, go flank. You'll be behind him at that point where he can't hear you or ping you. Use this to your advantage and try to position yourself away from him. Going SLOW and using silent running is the key. Another trick is, if your heckler is with a convoy or group of ships, try to get directly under the convoy or put the ships he's escorting in between you and the destroyers. The sounds of their engines will hide you. Stay deep, stay slow, stay silent. That's the way to do it. I'm sure others here will have more techniques to add. ![]()
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