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Old 02-20-08, 08:12 PM   #1
PavelKirilovich
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Default Query for an Odd Problem

I did two searches but they didn't turn up a solution to the problem. So I find myself having to ask the community in general.

The problem I'm having is that I recently installed GWX 2.0 ontop of a clean install of SH3 v1.4b. The reason I did this was to play in the Indian Ocean / Pacific Ocean (IO/PO) or the Black Sea, and as I understand it, the way I do this is to enable the appropriate "module" through JSGME.

With either the IO/PO or Black Sea Only modules enabled, I then start the game. Once in game I start a new career, and select the appropriate flotilla once its available in the appropriate year. The problem is that I always seem to start off the "bend" of Africa (where the western coast juts out perpendicular to the north-south line of the coast from the cape) with no bases to start or end at, just a patrol reference.

I'm not sure if I missed something in the documentation or an online discussion, but it's beginning to get frustrating, especially given the already limited time I have available to play SH3 in.
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Currently: U128 (Type IXC), U180 (Type IXD2), U198 (Type IXD2) operating in the I.O.
Previously: U48 (Type VIIB), U568 (Type VIIC) [Completed 1940-1945 career in Type VIIs, in the Atlantic]
Running: SH3 v1.4b w/ GWX 2.1
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Old 02-21-08, 02:51 PM   #2
PavelKirilovich
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No suggestions?
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Winter Garden on the North Atlantic
Currently: U128 (Type IXC), U180 (Type IXD2), U198 (Type IXD2) operating in the I.O.
Previously: U48 (Type VIIB), U568 (Type VIIC) [Completed 1940-1945 career in Type VIIs, in the Atlantic]
Running: SH3 v1.4b w/ GWX 2.1
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Old 02-21-08, 02:56 PM   #3
Sailor Steve
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I sure don't, as I've never played those scenarios. I do remember, however, some folks a long time ago complaining about starting off Africa - and that was in the stock game.
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Old 02-21-08, 04:01 PM   #4
PavelKirilovich
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Yes, I experienced that myself. Once it happened to me completely randomly at the beginning of a patrol, and another time it happened to me immediately after a transfer to a new flotilla.

It seems to be happening very frequently whenever I try to start in the Black Sea or in the IO/PO though, and that's why I asked. I'm going to give it another few goes (currently at a count of four tries) and see if it'll remember to start me at Penang after I complete a patrol or something along those lines. It's a bit frustrating since I can't deploy to the IO or the PO until very late in the war and that doesn't give me much time to enjoy the atmosphere of the new operational area.
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Winter Garden on the North Atlantic
Currently: U128 (Type IXC), U180 (Type IXD2), U198 (Type IXD2) operating in the I.O.
Previously: U48 (Type VIIB), U568 (Type VIIC) [Completed 1940-1945 career in Type VIIs, in the Atlantic]
Running: SH3 v1.4b w/ GWX 2.1
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Old 02-22-08, 12:25 AM   #5
PavelKirilovich
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I tested this more thoroughly. I am not able to start patrols from any location, with IO/PO or Black Sea files enabled, except from off the coast of Africa.

More alarmingly, this has spread to all oceans: Attempting a secondary career in a Type VII using GWX 2.0 has me starting off the African coast as well. Exceedingly strange.

Edit:
- I forgot to mention that I did disable the files in question before trying the secondary career.
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Winter Garden on the North Atlantic
Currently: U128 (Type IXC), U180 (Type IXD2), U198 (Type IXD2) operating in the I.O.
Previously: U48 (Type VIIB), U568 (Type VIIC) [Completed 1940-1945 career in Type VIIs, in the Atlantic]
Running: SH3 v1.4b w/ GWX 2.1
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Old 02-22-08, 01:40 AM   #6
GoldenRivet
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hmmm, well someone has an answer and will eventually share it.

As far as starting off Africa, this is 0N 0W latitude and longitude. Where the prime meridian and equator cross. When SH3 doesn't know where you are supposed to start your mission it defaults to placing you at 0'-0"N 0'-0"W which is right where you are describing.

The person you want to talk to is "bigboywooly" if anyone can help its him.

My initial thought is that some minor step got overlooked or two JSGME enabled mods are conflicted.

Good luck
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