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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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How many of you guys always play Silent Hunter III on 100% every time? I play it alot of times, but never on easy. If you play it on easy then how will it become fun and challenging eh!?
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#2 |
Eternal Patrol
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For a long time I played at right around 90%, leaving Weapons Officer and external cameras on.
Once I start playing again, I'm thinking about 100%, but I'm not comfortable with my seeming inability to ever get it right.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Sparky
![]() Join Date: Mar 2002
Location: Here
Posts: 155
Downloads: 5
Uploads: 0
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The OLC GUI mod and the tutorial provided really makes it possible to gt to 100% with a bit of practive getting accurate measurements. I'm in this process right now. I can get a range plot with an error of 100m at 1800m which is pretty bad. When i get accurate enough (if ever) i will move up to 100%, because now, in training i keep contacts on.
Edit: On GWX 2.0 of course, if you want realism you must use the GWX 2.0.
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"Listen, 'sir', it's real simple. Add the number of times we dive to the number of times we surface. Divide that number by two. If the result doesn't come out even, don't open the hatch" |
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#4 |
Watch
![]() Join Date: Jan 2004
Location: stoke on trent
Posts: 25
Downloads: 13
Uploads: 0
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ive just installed olc/gui tried it on 100% and struggled so i thought one step at time i have put contacts and no duds on
having tried 100% even though unsuccessfully i dont think after conquering my inability to grasp some of the proceedures (ill get there eventually) i will play any less than 100%
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we dont stop playing because we grow old, we grow old because we stop playing |
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#5 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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GWX2, OLC GUI, 100% realism, DiD
![]() But I didn't start that way! ![]() When I first started playing I turned map contacts off right away, but it was quite a long time before I felt I was ready to stop asking my WE for the firing solution... then I started manual targetting and got quite good... and then Joe and Hitman made the U-Jagd tools! ![]() Now I'm a "1 torpedo... 1 ship" demon just like Otto. ![]() ![]()
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#6 |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
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I play at 97% realism. The only concession I make is that I leave stabilized view on. I may consider taking that off at some point.
I don't use the OLC GUI. I use pen and paper, and physical slide rules and whiz wheels. I did use a maneuvering board that I had printed out and laminated back when I was first learning manual targeting. I used dry-erase markers and a cheap plastic kids ruler, protractor, and triangles set. It's actually scary how accurate you can be using improvised tools like that.
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The U-Boat Commander of Love |
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