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Old 01-12-08, 02:02 PM   #1
swdw
Grey Wolf
 
Join Date: Sep 2007
Posts: 921
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Default [WIP]Hi res scope texture test

Black1 had requested this for RFB but I'd like some feedback on this.

You must be using the better scopes mod or another mod (like RFB) that incorporates the betterscopes mod for this to work s it does not include the menu file

I have 2 different hi res versions in this file. They appear as seperate folders in JSGME after you've extracted them to the MODs folder.

****These are meant to be run at a vertical resoluion of at LEAST 1200 pixels (like 1600 x1200). If you run at resolutions with a vertical resolution of 1024 or less, there's no reason to try these as 1024x1024 is the default texture size

One scales the scope texture to 1200 X1200. (resize scope)

The other resizes the canvas to 1200X1200. (bigger canvas scope)

My concern is that one of these versions, or both may throw off targeting. The primary concern is the bigger canvas version. This needs to be checked both in manual and auto targeting mode.

This also changes the attack scope lines to green. Will change the color of the obs scope on the version that works.

The bigger canvas gives you a smaller viewing aperture than the resize or when using the stock 1024 scope texture.

Here's the link, feedback appreciated.

http://files.filefront.com/hr+scopes.../fileinfo.html
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Last edited by swdw; 01-12-08 at 02:17 PM.
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