SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-27-07, 06:14 PM   #1
Albrecht Von Hesse
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Questions regarding historical/realistic torpedo settings

Hey there. Got two quick questions, both regarding torpedoes. I'm looking for actual historical/real answers.

With regards to impact and magnetic pistols, what was involved in changing from one to the other? How long did that take, and could that be performed once the torpedo was in it's tube (outer door closed and outer door open)?

With regards to setting running depth, what was involved to do that? Again, how long did that take to do, and could that be performed once the torpedo was in it's tube (outer door closed and outer door open)?

At the moment doing either is the work of a moment to click impact versus magnetic settings, and the same goes to changing running depth. For one, I'm honestly interested in learning how their torpedoes were fuzed and set, and for another I want to operate/play setting torpedoes realistically.

Any help or advice (or answers! :p ) will be greatly appreciated!
  Reply With Quote
Old 12-27-07, 06:23 PM   #2
KeptinCranky
Ace of the Deep
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
Downloads: 3
Uploads: 0
Default

As far as I know running depth and speed/course could be set with the eel in the tube, through the TDC, but the pistol was either set to magnetic or impact back in port or with the eel outside the tube, it definitely couldn't be changed with the eel in the tube.
KeptinCranky is offline   Reply With Quote
Old 12-27-07, 09:20 PM   #3
von Zelda
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Albrecht Von Hesse
With regards to impact and magnetic pistols, what was involved in changing from one to the other? How long did that take, and could that be performed once the torpedo was in it's tube (outer door closed and outer door open)?

With regards to setting running depth, what was involved to do that? Again, how long did that take to do, and could that be performed once the torpedo was in it's tube (outer door closed and outer door open)?

At the moment doing either is the work of a moment to click impact versus magnetic settings, and the same goes to changing running depth. For one, I'm honestly interested in learning how their torpedoes were fuzed and set, and for another I want to operate/play setting torpedoes realistically.
I've read numerous books on u-boat history and I don't recall any reference to the procedure or method for changing magnetic to contact pistol. I do recall that the magnetic pistol would fire on either the magnet change or on direct contact. I assume if one wished to use a contact only pistol, that would require the torpedo to be pulled out of the tube and a contact only pistol put in place of the magnetic/contact pistol. In the early stage of the war (prior to and immediately after the Norway invasion) commanders were ordered to use contact only pistols.

As to running depth, I'd assume they had some type of mechanism or tool to set the running depth of the torpedo while it was in the tube.

Memoirs by Karl Doentiz gives a pretty good explanation of the torpedo and pistol problems during the war. Besides the defective magnet pistol there were other torpedo malfunctions which made diagnosis of the torpedo problem very difficult to solve: (1) The contact pistol would not always fire on a direct hit because the design of the contact pistol was extremely complex and just poorly designed. I believe this was overcome by recovering a British torpedo and using their rather simple design. (2) Initially the fins on the contact pistol were made in too small a diameter and/or too few fins which resulted in the torpedo bouncing off the side of a ship if the torpedo hit with less than 90-degree angle. (3) There was a major problem with running depth for quite a long period of time. Orders were sent out to set running depth 2 to 3 meters shallower than desired to try to over come this problem, but running depth remained very irratic. The problem was corrected only when the pressure sensing device used to control running depth was found not to be air tight. Air pressure built up in the u-boat as it submerged for longer periods of time, the pressure changed in the sensing device due to air leakage and this caused the torpedo to run deeper that set.

Therefore, in my humble opinion, to be realistic as much as the game will allow, I set the pistol on contact only and use a shallow running depth (1 to 3 meters). I hope this is helpful. And, read as many u-boat books as you can find, they'll give you a great deal of insight.
  Reply With Quote
Old 12-27-07, 09:24 PM   #4
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,993
Downloads: 124
Uploads: 0


Default

Good post von Zelda.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 12-28-07, 06:48 AM   #5
von Zelda
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Kpt. Lehmann
Good post von Zelda.
Thanks Kpt. Lehmann, it means a lot to me coming from you!
  Reply With Quote
Old 12-28-07, 12:20 PM   #6
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Yep, that pretty much sums it up. I always use magnetic up until I get the historic message to stop using them, then contact only until they give the message to use the new, improved magnetics.

Someone once posted a picture of them being changed, and it was definitely a physical procedure done outside the tube.

Depth and gyro settings were changed with a mechanical (later electric) device that fitted into a slot on the outside of the tube, but went right through to the torpedo inside. This is actually shown in the 'Uncut' version of Das Boot. Lining the fittings up was part of the reason it took so long to load the eels.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 12-29-07, 03:38 PM   #7
deepboat
Gunner
 
Join Date: Jan 2004
Location: In an Octopuss' Garden
Posts: 99
Downloads: 52
Uploads: 0
Default

I usually mix and match between contact and mag torps depending on the situation. When do you get the historical data to change settings? Thank God for acoustic torps, saved my @#$ more than once but when do they become ineffective when allies introduce counter measures?
__________________
Smoke on the horizon captain!
deepboat is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:50 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.