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Old 12-26-07, 09:02 PM   #1
Capt Jack Russell
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Default Boat runs with one Crewmember??

I was messing around with crew configurations and discovered that the boat will run with just one 3rd class seaman (mechanical-34, no experience) in the engine room!!!! Can this be right?? I can run at any speed, dive, surface, turn, reload guns, raise the periscope, fire torpedoes, etc … all with just one guy in the engine room. What are the other 50+ men for??? I find this very disappointing. I wish I never found it.
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Old 12-27-07, 06:04 AM   #2
John W. Hamm
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Default Only one?

I have not looked into this myself, I will try it later though. and now for my 2 cents on it, Now I have never served on a sub hell I wasn't even in the Navy, I was a Marine. Aside from this game, as close as I have ever been to serving on A sub was touring the USS Batfish, with all that in mind LOL I submit that I could in theory plot a course turn the wheel, go back turn on the engines, and periodicaly check on them and continue to steer the ship, now in rough seas or combat no I don't think it would be possible but I think for the short term, and in good conditions according to what I have read and what little I have learned that it could logically be possible. I think :hmm: , but then again what do I know
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Old 12-27-07, 07:19 AM   #3
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During real operations there was just two men per engine room. I guess one crewman could run the engines while the other is in the head. :hmm: Yep, according to Tim Calvert (friend of mine who served on the diesels and a engineman)....two men per engine room. Being as the game does not recognize 4 engines, just a set of two, then it is logical that one man could run the engines. In the engine room, the switches and leavers are across from each other on each individual engine. It is entirely possible for one man to handle both. In fact, if I stretch out my arms in the USS Torsk from engine to engine, I can touch all buttons and leavers to work the two engines.
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Old 12-27-07, 12:29 PM   #4
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Yeah, I figured that as well … in a stretch the engines could be run and they do. However, firing torpedoes, turning, diving, etc. with no one in the controlling compartments is disturbing. In my opinion the sim should require you to at least place someone in the appropriate compartment before the task can be completed. Doesn’t seem likely all this could be done from the engine room ????? What do I know … I was a truck driver in the US Army.
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Old 12-27-07, 01:11 PM   #5
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Sounds possessed.

Whatchu got there, a German sub or something? Japanese? Sure don't sound like one of ours. Ours only have two engines when they were sold as having four. Even when we have an engine room crammed with people, sometimes when the battery is fully charged, two of the engines continue to charge batteries and use up all our fuel while we lose speed.

And when we have a fuel leak, our engineer doesn't tell us. We just run out of fuel.

So you see, our submarines don't work very well at all. Doesn't seem right that yours works too good. You have one of those Manitowac subs? Never trust anything that came out of fresh water!

Yeah, I'd say your sub is defective: works too good. You better turn that puppy in pronto and get yourself a REAL submarine. You want to live to buy an Edsel don't you?
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Old 12-27-07, 02:12 PM   #6
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Quote:
Originally Posted by Rockin Robbins
Whatchu got there, a German sub or something? Japanese? Sure don't sound like one of ours. Ours only have two engines when they were sold as having four. Even when we have an engine room crammed with people, sometimes when the battery is fully charged, two of the engines continue to charge batteries and use up all our fuel while we lose speed.

And when we have a fuel leak, our engineer doesn't tell us. We just run out of fuel.

So you see, our submarines don't work very well at all. Doesn't seem right that yours works too good. You have one of those Manitowac subs? Never trust anything that came out of fresh water!

Yeah, I'd say your sub is defective: works too good. You better turn that puppy in pronto and get yourself a REAL submarine. You want to live to buy an Edsel don't you?
I think the "Lemon Law" applies here. BTW, I will take one of those fresh water boats! Manitowac was the sub builders, builder!
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Old 12-27-07, 02:10 PM   #7
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Quote:
Originally Posted by Capt Jack Russell
Yeah, I figured that as well … in a stretch the engines could be run and they do. However, firing torpedoes, turning, diving, etc. with no one in the controlling compartments is disturbing. In my opinion the sim should require you to at least place someone in the appropriate compartment before the task can be completed. Doesn’t seem likely all this could be done from the engine room ????? What do I know … I was a truck driver in the US Army.
Here is the problem, it really never was sold as a simulation. Load it up and play vanilla version, you will find it is a bang bang shoot'em type game. With that in mind, developing manuvering rooms and separate engine rooms was not on the list of things to add. I would agree that in SH3 if the men got worn out, that room would not function up to par or not function at all. With SH4 they attempted to implement rotating crew (as it was) so the player was not micro managing. This begs the question, why are you only putting in one crewman in the engine room? These rooms were manned at all times. Realistically, you should be putting in a full crew. Realistically, the entire crew was never on deck in a war zone sunbathing.

Nothing wrong with driving a truck!!!!! It is what moves America and the Army
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