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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Aug 2006
Location: some where in the deep blue sea
Posts: 318
Downloads: 0
Uploads: 0
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() ![]() Yes it was noted. No it's not a GWX bug. I tried to fix it but it requires an extensive rewrite of the menu.ini and you really need to go easy with that file. ![]()
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#3 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
Downloads: 3
Uploads: 0
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Never seen that in testing...
![]() But then I hardly ever use the Flaggen thing because I've been playing and sight-identifying those flags at long range in the dark for so long now that I know them by heart.... ![]() Besides....they're all out to get me, even the neutrals, trying to ram me with their enormous Tankers when all I wanted was to borrow a cup of sugar.... ![]() |
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#4 | |
Chief
![]() Join Date: Aug 2006
Location: some where in the deep blue sea
Posts: 318
Downloads: 0
Uploads: 0
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![]() Quote:
ill no not to ask them for any suger if i run out |
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#5 |
Stowaway
Posts: n/a
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GWX 2.0 has no bugs.
There might be misbehaveing implementations of desired object life (MIDOL) But bugs? NAAAA :rotfl: |
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