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#1 |
Swabbie
![]() Join Date: Aug 2007
Posts: 8
Downloads: 29
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In the Ammunition.upc I found these
Code:
[Ammunition 14] ID=BubbleGenerator NameDisplayable= Bubble Generator Decoy Type= AmmoDecoy Subtype=BubbleGenUS AmmunitionIntervalOptionCurrent= NULL, NULL, 0 AmmunitionIntervalOptions1= 1941-01-01, 1946-12-31, 0 Volume= 0.125 PackSize=1 [Ammunition 15] ID=SignalFlare NameDisplayable= Signal Flare Type= AmmoDecoy Subtype=FlareUS AmmunitionIntervalOptionCurrent= NULL, NULL, 0 AmmunitionIntervalOptions1= 1941-01-01, 1946-12-31, 0 Volume= 0.125 PackSize=1 [Ammunition 16] ID=FakeScopeHead NameDisplayable= Fake Periscope Head Type= AmmoDecoy Subtype=ScopeHeadUS AmmunitionIntervalOptionCurrent= NULL, NULL, 0 AmmunitionIntervalOptions1= 1941-01-01, 1946-12-31, 0 Volume= 0.125 PackSize=1 |
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#2 |
Captain
![]() Join Date: Apr 2002
Posts: 545
Downloads: 0
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Considering that US Subs didn't use decoys in WW2,we are lucky to get any at all. Granted there may have been "Home built" decoys used a few times but nothing that was official.
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#3 | |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
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![]() Quote:
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#4 |
Seaman
![]() Join Date: Nov 2007
Location: Sweden
Posts: 42
Downloads: 4
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But what is a 'fake periscope head'? a raft with a pipe glued to it?
__________________
- Chelnak! ---- ![]() ![]() U3 - Swedish submarine from 1939 (stricken 1965) http://www.malmo.se/kulturbibliotek/...800076850.html |
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#5 |
Swabbie
![]() Join Date: Aug 2007
Posts: 8
Downloads: 29
Uploads: 0
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I just wondered why they left these entries in the file if they were not to be used... does anyone know if there are any models that are not ingame for this code?
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