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Old 12-09-07, 02:14 PM   #1
TheDarkWraith
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Default GWX 2.0 add-ons and mods

I decided to start this thread for those of you that are interested in seeing add-ons or changes made to GWX 2.0. My intent is for ideas to be posted here and for modders interested in those ideas to bring them to life. As with all new mods introduced there are some people that like it this way, there are some that like it that way. With the collective talent of the modders here hopefully we can satisy the needs, wants, and desires of all. Let me inform you all that I am NOT a member of the GWX team in ANY way.
Let me clarify by what I mean by add-ons: Add-ons would be new ships, new planes, a new item (weapon, crew, object, or the likes) added to an existing item in the game, a wake added to this or that, etc.
Let me clarify by what I mean by changes: user would like to see different effect used for this or that, user would like different weapon used on this ship or that airplane, user would like a certain weapon be more 'effective' or less 'effective', etc.
This thread can also be used by all to post "how-to's" to let the average joe make those changes or additions on his own or to select a mod from a list on this thread's main page. Ultimately I would like to see post #2, the next post, containing links to the changes and mods made for GWX 2.0 by modders.
In no way, shape, or form am I implying that we need to redo, in part or in whole, what they (GWX) did. After playing with the mod I, and likely others, have had some ideas come to mind. It would be a shame to let those ideas go to waste
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Old 12-09-07, 02:20 PM   #2
TheDarkWraith
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reserved by Racerboy
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Old 12-09-07, 03:01 PM   #3
Samwolf
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Hey Racerboy, you gonna have to redo the exhaust mods, flag mod and effects mod for GWX 2, or do you think they'll work?
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Last edited by Samwolf; 12-09-07 at 05:27 PM.
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Old 12-09-07, 03:03 PM   #4
JCWolf
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yep...

Thats what I wanted...

How about ending the Flags and Pegn. Mods ???
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Old 12-09-07, 03:10 PM   #5
TheDarkWraith
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Quote:
Originally Posted by Samwolf
Hey Racerboy, you gonna have to redo the exhaust mods , flag mod and effects mod for GWX 2., of do you think they'll work?
I'm sifting through files currently. It's gonna be days (maybe even a week or two) before I can check all IDs and all to ensure compatibility.
One thing I'm thinking about modding are the rockets....they may need more oomph when they explode
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Old 12-09-07, 04:21 PM   #6
bert8for3
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Just a thought here iro existing 1.02 and 1.03 mods. Would it be an idea to post for those separately as they become or are confirmed to be 2.0-compatible?
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Old 12-09-07, 05:45 PM   #7
TheDarkWraith
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Quote:
Originally Posted by jimbuna
Well it certainly hasn't taken you long to dip yer nose in the trough
he he....nope! As I have said before everything can be improved to some degree Let the fun begin!
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Old 12-09-07, 05:19 PM   #8
bigboywooly
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Keep hitting the send button Jim ?
:rotfl:
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