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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Black Magic
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I decided to start this thread for those of you that are interested in seeing add-ons or changes made to GWX 2.0. My intent is for ideas to be posted here and for modders interested in those ideas to bring them to life. As with all new mods introduced there are some people that like it this way, there are some that like it that way. With the collective talent of the modders here hopefully we can satisy the needs, wants, and desires of all. Let me inform you all that I am NOT a member of the GWX team in ANY way.
Let me clarify by what I mean by add-ons: Add-ons would be new ships, new planes, a new item (weapon, crew, object, or the likes) added to an existing item in the game, a wake added to this or that, etc. Let me clarify by what I mean by changes: user would like to see different effect used for this or that, user would like different weapon used on this ship or that airplane, user would like a certain weapon be more 'effective' or less 'effective', etc. This thread can also be used by all to post "how-to's" to let the average joe make those changes or additions on his own or to select a mod from a list on this thread's main page. Ultimately I would like to see post #2, the next post, containing links to the changes and mods made for GWX 2.0 by modders. In no way, shape, or form am I implying that we need to redo, in part or in whole, what they (GWX) did. After playing with the mod I, and likely others, have had some ideas come to mind. It would be a shame to let those ideas go to waste ![]() |
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#2 |
Black Magic
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reserved by Racerboy
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#3 |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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Hey Racerboy, you gonna have to redo the exhaust mods, flag mod and effects mod for GWX 2, or do you think they'll work?
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 Last edited by Samwolf; 12-09-07 at 05:27 PM. |
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#4 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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yep...
Thats what I wanted... How about ending the Flags and Pegn. Mods ??? ![]() |
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#5 | |
Black Magic
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One thing I'm thinking about modding are the rockets....they may need more oomph when they explode ![]() |
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#6 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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Just a thought here iro existing 1.02 and 1.03 mods. Would it be an idea to post for those separately as they become or are confirmed to be 2.0-compatible?
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#7 | |
Black Magic
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#8 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Keep hitting the send button Jim ?
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