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Old 12-04-07, 12:00 PM   #1
Engel der Vernichtung
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Default Experienced SH3 player, but new to SH4...

I'd notices there were a lot of differences between the two games, but a few kind of stump me.

For example: Where's the detailed data on the sub types? If I'm offered an "upgrade", should I take it? What's this new sub do for me that the old one didn't? (granted, the upgrade offer doesn't actually tell me what the new sub will be, so that may be a bit moot... but I'd still like to be able to look it up afterwards. In SHIII I could comparison shop, but perhaps not in SHIV...)


Also... what are the substantial differences between the torpedo types? I see I can buy a Mk 23 torp for 100 renown... but all I get for it is the inability to get a longer range at a lower speed, or so it seems. Why would I want to buy this torpedo? (I can look up the canon torpedo types in Wiki (although I shouldn't *have* to), so I clearly want the Mk 14 ofver the Mk 10... but what's this Mk 23?)

Any assistance on this matter would be greatly appreciated. TIA!
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Old 12-04-07, 12:25 PM   #2
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RE sub types.

The sub types in SH4 are the ones used in the pacfic theater, however, they represent an evolution in design. Not all commands being offered are "upgrades".

Progressivly you could say, in order of evolution:

S class -> Porpoise -> Salmon -> Sargo -> Tambor-> Gar-> Gato-> Balao


This is a pretty good thread on it :
"An overview of U.S Subs used in SH4"
http://forums.ubi.com/eve/forums/a/t...1941046945/p/1
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Old 12-04-07, 12:28 PM   #3
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Alot of your questions are answerd here

http://en.wikipedia.org/wiki/Silent_...of_the_Pacific

By the way it seems to be comming along quite well. Alot of advancement since the last time I looked.

How cold I forget <sigh>

This is probably an even better source of info

http://www.subsim.com/radioroom/showthread.php?t=108931

Last edited by SteamWake; 12-04-07 at 12:49 PM.
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Old 12-05-07, 09:03 AM   #4
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I was thinking about the torpedoes too...I have always used one type of torpedo. i mean why change it if it works. I have tried the small homing torpedo, but its not that fast and thus not very useble.

A quick question that you pros may be able to answer; is the amount of spare torpedoes on the boat historically correct? i mean did they have that many torpedoes with them?
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Old 12-05-07, 09:10 AM   #5
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Fleet boats did indeed carry 22 (eg. Sargo class) or 24 torpedoes (Gato and models after that). No point having a big boat, with 10,000+ nm range and many weeks endurance if it could not carry the reloads to take advantage of the sea time. Actually, early fleet boats like the Sargo class carried 4 of their reloads externally, but that was discontinued in the war. So the game is incorrect for the wartime Sargo class, as they should only have 20, not 22 (that is there should be only 12 internal reloads, not 14, as modeled). Gato and up are correct at 10 in the tubes, and 14 reloads internally.

P.S. one of my favorite sites for US Sub information and pics:

http://www.navsource.org/archives/subidx.htm
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Last edited by seafarer; 12-05-07 at 09:23 AM.
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Old 12-05-07, 09:47 AM   #6
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Thanks for the answer and the link!

so its correct...I just thought that it sounded much when thinking on how big and heavy a torpedo is...
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