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Old 12-03-07, 01:55 PM   #1
kenijaru
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Default help with skinning

Hello,

I've tried to do some skins but I'am doing something wrong... aparently.

I copied the file named "NSS_Uboat7c_hull.tga on my desktop
(from: C:\Archivos de programa\Ubisoft\SilentHunterIII\data\Textures\TLo wRes\tex)
I edited it and saved it on the same folder, with the same name, overwriting the old skin.
But when i play the game (both with the VIIC and VIIB), I still see the old skin.

please help me (if I make it work i might post some screens of my pathetic work )

Ken.
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Old 12-03-07, 02:10 PM   #2
STEED
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Not knowing if you are running stock or GWX 1.03 hard to tell, my advice is to ask bigboywooly or Seth so you can down load the templates and use them.

Good Luck.
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Old 12-03-07, 02:22 PM   #3
wojasos
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You must replace old file with new file in: C:\Archivos de programa\Ubisoft\SilentHunterIII\data\Textures\Tno rmal\tex directory.
Any effect?
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Old 12-03-07, 02:44 PM   #4
kenijaru
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the "tnormal/tex" directory is empty, should i still place it there?

ken.

ps: i run the stock ver.
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Old 12-03-07, 02:56 PM   #5
STEED
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Your be better off getting JSGME saves all that fiddling about.

Generic Mod Enabler
http://www.users.on.net/~jscones/software/products.html
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Old 12-03-07, 04:20 PM   #6
kenijaru
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Quote:
Originally Posted by STEED
Your be better off getting JSGME saves all that fiddling about.

Generic Mod Enabler
http://www.users.on.net/~jscones/software/products.html
i have the JSGME, but still you need to create a dummy directory to place the .tga's or whatever you intend on modding.

Also, I actually tried to put my skin via the JSGME, but didn't work.

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EDIT:
I placed the .tga on the TNormal directory (using JSGME) but (*sigh* still) i see the old skin (I use the naval academy navigation mission for testing

I put the grafics on "high" by leaving the "X" or by removeing it? (in the options > video part of the game menu)
common cense says "X means allowed" but trying on missions says otherwise :S
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They 'guesstimated' more often than not..

Last edited by kenijaru; 12-03-07 at 06:42 PM.
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Old 12-03-07, 03:44 PM   #7
Carotio
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Quote:
Originally Posted by kenijaru
the "tnormal/tex" directory is empty, should i still place it there?
Yes!

In your game options, the setting for graphics should be set to high, and putting the tga there will make your game pick it up!
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