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#1 |
Stowaway
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Was this added to the mods or standard ?
Around Truk and Palau there are Submarine Nets and you don't find them until you hit them and then it is too late. Were these added into TM1.6.5 as a mod or were they there in the original release ?
Some interesting information on Minesweepers and Subchasers. To take these out, surface and use the deck gun. Increase speed to Flank and circle the ship you what to destroy. I manually fire the gun myself. I guess I am more accurate than the AI. You will get hit but repairs will take care of that depending on how good a crew you have. Regards Jib01/02 |
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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They were added by me since the stock game has no reefs.
As for the MS and SC, sure you can fight them, but it's unrealistic. Your hull damage doesn't really get repaired though. Every hit reduces the max depth you can safely dive. I'd head home with ANY hull damage that showed a hole on the ship (even if it's "repaired" later. All that said, the subs are too tough vs surface guns IMO. tater |
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#3 |
Stowaway
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I forgot to mention that you need to proceed bow first at the MS and SC and keep firing. Pass as close as you can and keep firing at the waterline and you will sink them. The farther away you get the better their guns are at getting you.
Thanks for the reefs and sub nets. but how can you search for them. Usually you can get something from sonar. Found another net going to Kwajelin. Regards Jib01/02 |
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#4 |
Eternal Patrol
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I agree with tater: something is very wrong if you can shoot it out with any warship, no matter how small. One shell hole in a submarine means that it is no longer a submarine, period.
If it works in the game then it's a cheat.
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Rear Admiral
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I should probably up the shell damage on warships. Maybe.... whatever they are now, X 2. (buahhahahahah! )
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Then we need the AAA to kill your deck crew. Short of that, maybe up them a bit, too. Or up their AP values rather a lot.
Winning a fight vs anything of the size of a subchaser should be RARE, but perhaps possible. If you can do it every time, heck, even most of the time or a lot of the time it's a cheat IMO. One simple choice is to NEVER fire the deck gun yourself. It is a gyro-stabilized laser right now since it doesn't move with the deck. tater |
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