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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Nov 2007
Posts: 82
Downloads: 21
Uploads: 0
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Folks,
Just installed TM-1.6.5 along with the recommended ROW mods. Looks gorgeous, but, my frame rates really took a hit and the game is now choppy. I run at 1024x768 100hz refresh, high quality, with 4x AA and 4x AF. The pc is an Athlon XP-M 2400+ running at 200mHz x 12 overclocked (which works out to around a 3200 perf rating). Video card is a GeForce 7600GS AGP with 256 meg of ddr2. System memory is 1 GB of Corsair XMS. Turning AF off didn't help much. I suspect its ROW which is causing the hit, but, is there anything I can do other than uninstalling the mod to bump my frame rates ? Thanks beartooth91 |
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#2 |
Helmsman
![]() Join Date: Apr 2006
Posts: 106
Downloads: 18
Uploads: 0
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I'm surprised you didn't have framerate problems with the base game with that hardware and those settings.
I doubt you'll be able to do anything software-wise that'll make much difference. Besides an older video card, only 1gig of memory will start to be an issue with those mods. |
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#3 | |
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 |
Loader
![]() Join Date: Nov 2007
Posts: 82
Downloads: 21
Uploads: 0
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I'm using the "classic" sea foam.
Will TM-1.6.5 work without any or all of the ROW mods ? As for upgrading - I have 2 PC's. The one I mentioned is my older machine. I play the game on both PC's. I simply don't have the riches many do to keep both PC's upgraded. In fact, the 7600GS is a new upgrade (2 weeks ago) from my FX5500 EQ ! beartooth91 |
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#5 | |
Helmsman
![]() Join Date: Apr 2006
Posts: 106
Downloads: 18
Uploads: 0
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#6 |
Rear Admiral
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stock/slighly modified scene.dat in support directory
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#7 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
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__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#8 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
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Read
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#9 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
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4 x AA will cripple your frame rate. Try going slightly higher resolution with 2 x AA.
I've got a 512MB nvidia card and 2GB Ram and 4 x AA is too big a hit for my system. So I run 1600x1000 with 2 x AA and it looks sharp enough. |
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#10 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
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Just in case you haven't already done this...
Load Notepad Open the file C:\program Files\ubisoft\Silent Hunter 4 Wolves of the Pacific\data\cfg\Main.cfg Go right to the bottom of this file You'll see: [DEVELOPING] DevDebugEnable=Yes DevEditEnable=Yes MiniDump=Yes Change Yes to No and save your changes. It will help a little, but you still have hardware challenges. JCC |
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#11 |
Loader
![]() Join Date: Nov 2007
Posts: 82
Downloads: 21
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First, thanks for all the replies.
After installing ROW and TM-1.6.5, my frame rates were 8 fps - on the bridge, leaving port. After checking V-Sync and setting AA to 2x, it jumped to 16 fps. Then made the "No" settings in the [Developing] Section of Main.cfg - also enabled Dynamic Shadows. Running 16-17 fps - on the bridge, leaving port. I'm satisfied with that. We'll see what happens in combat. The v-sync was interesting as disabling it in IL-2 Sturmovik 1946 jumped my frame rates to 43 fps with AA 4x and AF 4x. beartooth91 |
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