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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2005
Posts: 22
Downloads: 19
Uploads: 0
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Hello all,
Does anyone else get blocky oil slicks from ships that have been sunk? By blocky I mean box like dark shapes that is meant to be oil. Thanks Bear |
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#2 |
Watch Officer
![]() Join Date: Mar 2005
Location: In the North Carolina Sticks
Posts: 335
Downloads: 0
Uploads: 0
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That's probably blocky fire's first cousin. Do a search for "fire block" or thereabouts and you'll find the fix.
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#3 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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Try this capt_frank
http://www.subsim.com/radioroom/show...postcount=1753 ,or set your texture quality to high in graphic settings,game menue
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#4 |
XO
![]() Join Date: Mar 2007
Posts: 420
Downloads: 5
Uploads: 0
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In lue of that ... I heard that some graphics in TM XXX will overwrite the textures needed in ROW for the fire and oil, if TM is installed last. To overcome this possibility, I saved the ROW texture updates and installed them over top of the mods, including TM XXX and I have no issues.
My mod installation (from memory) goes like this: All the ROW stuff (execpt textures. I'm using Hi-res foam too.) TM xxx the latest campaign layers green button mod (sorry I didn't like the pink) ROW textures
__________________
----------------- Snuffy! |
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#5 |
Medic
![]() Join Date: Oct 2007
Posts: 162
Downloads: 20
Uploads: 0
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Thanks for the link donut, I knew about the fire issue but did not realize the oil slick issue until last night.
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#6 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
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I think Snuffy meant load TM XXX first and then your ROW mods.
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#7 | |
Canadian Wolf
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![]() Quote:
![]() ![]() @ Banjo: it will pass ![]() ![]() RDP |
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