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View Poll Results: Pitch Tweak test - Which do you like best?
Take 1 looks better 10 23.26%
Take 2 looks better 31 72.09%
Can't tell the difference 2 4.65%
Voters: 43. You may not vote on this poll

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Old 11-22-07, 08:16 PM   #1
panthercules
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Default Sub Pitch Tweaking - Comparison Testing

I've been messing around with various tweaks trying to induce a better pitching motion to my sub, and I've been staring at so many combinations lately that I've begun to wonder if I'm making any progress or not. If anybody has a couple of minutes, I'd appreciate it if you could watch a couple of short videos (30 seconds each) and let me know by voting in the poll if you can tell any difference and, if so, which one you like the best:

Take 1 can be viewed here:



Take 2 can be viewed here:



Thanks in advance for the help.
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Old 11-22-07, 08:43 PM   #2
ReallyDedPoet
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I like number 2 panther, like the waves crashing over the bow especially


RDP
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Old 11-22-07, 09:04 PM   #3
Bill Nichols
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Ditto, Number 2.

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Old 11-22-07, 09:11 PM   #4
Ivan Putski
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No.2 does it for me.
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Old 11-22-07, 09:15 PM   #5
swdw
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Are you messing with the fr_ratio? I found out that throws off aiming through the "sccope" on the deck gun and have pulled it for now. You have to make additional mods so the gun scope will be accurate.

As for the videos, I'd like it halfway between the 2.

Once done, looks like it might fit in well with RFB (hint, hint)
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Old 11-22-07, 09:50 PM   #6
panthercules
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Quote:
Originally Posted by swdw
Are you messing with the fr_ratio?
Nope - I did for a while, but like you I realized that has some undesirable side effects so I've left that at the normal .5 value for these latest tests. (Leovampire had originally suggested using that factor, but as Leo pointed out to me in PM, it makes the dive planesmen keep the planes at odd levels to try to keep the sub trimmed front-to-back underwater, and if you go too far with it your boat actually stands on its head, so I decided to stay away from that parameter.)
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Old 11-22-07, 10:23 PM   #7
gimpy117
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one loked like the sub had mass, 2 looked like it was getting tossed around a bit too much
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Old 12-10-07, 07:58 AM   #8
EAGLE_01
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So, How's it coming? I've been looking forward to this mod.....
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Old 12-10-07, 08:31 PM   #9
panthercules
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Quote:
Originally Posted by EAGLE_01
So, How's it coming? I've been looking forward to this mod.....
Momentarily on hold for a few days - since all this was being done on top of ROW and stock behaviors were potentially rather different, and because I have no intention of ever playing this game without ROW in some form or another, I temporarily suspended my testing until Leo had a chance to get ROW fixed up for 1.4, after which I'll jump back on this with a vengeance.
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Old 01-03-08, 09:02 PM   #10
FIREWALL
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#2 is my choice but don't stare at the video to long "URP"

I better get back to playing and get my sea legs back. That clip made me a little woozy.
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Old 01-04-08, 05:03 AM   #11
Thendash
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I thought take 1 looked better. Take 2 looked like it was going against the waves, like the waves were coming from right to left but it looked like it was rolling left to right(If that makes sense). Same with the up and down bit, yeah the waves "crashed" over the bow but it looked like it should have been riding the waves a bit more and go over them instead of under them like in take 2. Maybe a combo of the two would be best, have a bit of the wave go over the bow but not so much that it looks like the sub is duking under the wave like a surfer.
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Old 01-04-08, 08:34 AM   #12
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Default Rock 'n' Roll

As in aerodynamics, 'Roll' is the side to side movement, not 'Pitch' as you seem to be refering to it. Pitch is the movent from bow to stern. Like when you dive nose down. I would like to see video of a stationary Sub, Pitching & Rolling in the swell, before I vote on which configuration I prefer. This is good work though. The physics of surface vessels is something that's never been great in SH4, especially the sub that appears to travel on rails like the shark did in Jaws.
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