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Old 11-10-07, 08:15 PM   #1
Hartmann
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Default My first patrol, a complet failure

I decided today try to do the first patrol with sh4 after a lot of time only running it occasionally, and still playing sh3.

i departed from manila with a "S" boat and i headed to north but two days after i was jumped by a japanese plane with bombs ,causing a severe damage ,
Main diesel engines destroyed, heavy flooding, and unable to dive.

i was not familiar with the damage control so it was difficult manage the situation, finally i repared the two floodings,and another subsystems like main pumps,but then after a while another planes were incoming,and i decided fight in the surface with AA guns , (where are the AA guns in a "S"boat ?)... more damage in the submarine, one men down in the deck, more planes incoming running in regular patterns....
finally i decided to try a dive, only to periscope depth but the boat slipped backwards to the depths taking more damage until the final screen. (where is the indication about the hull damage ???).

Results: All hand lost, 1000 tons of tonnage sunk ( my boat)

i take a screenshot of the my first complete lost in sh4

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Old 11-10-07, 08:21 PM   #2
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Oh man...that's depressing. Sugar boats aren't for the faint of heart. They didn't have a AA battery at all I think. Happily, enemy planes become much easier to avoid once air search radar becomes available.
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Old 11-10-07, 08:39 PM   #3
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When you get a radar warning (air search radar is standard) dive straight away . My suggestion is to start of your career with a Sargo class . Closer to what you are used to in SH3 .
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Old 11-10-07, 09:28 PM   #4
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Also, there is no percentage indicator of hull damage, as in SHIII. You need to just be mindful of the type of damage you've received (bulkheads, flooding) and repaired and be cautious to the fact that it reflects some level of cumulative permanent damge to the strength/integrity of the boat.

I'd also suggest a Sargo class - you can start the war in a Sargo-clsss with twin 20mm Orlikins on the aft cigarette deck. SJ Radar is standard on all boats, but it is not run by the radar station in the boat (that will be for future SD Radar, when it becomes availabe for upgrading to). SJ radar is just there, and always on when surfaced - it is air search only. SJ Radar will warn you of unidedntified contacts coming in at very fast speed, which means an aircraft. Dive!! And go deep too - if you look at your boat from above the water on a clear day, you can often easily see it's shadow at periscope depth. Only slip to periscope depth, and you risk getting your 'scopes or worse damaged from concussion effect of bombs.
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Old 11-10-07, 09:54 PM   #5
John Channing
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Quote:
Originally Posted by seafarer
Also, there is no percentage indicator of hull damage, as in SHIII. You need to just be mindful of the type of damage you've received (bulkheads, flooding) and repaired and be cautious to the fact that it reflects some level of cumulative permanent damge to the strength/integrity of the boat.

I'd also suggest a Sargo class - you can start the war in a Sargo-clsss with twin 20mm Orlikins on the aft cigarette deck. SJ Radar is standard on all boats, but it is not run by the radar station in the boat (that will be for future SD Radar, when it becomes availabe for upgrading to). SJ radar is just there, and always on when surfaced - it is air search only. SJ Radar will warn you of unidedntified contacts coming in at very fast speed, which means an aircraft. Dive!! And go deep too - if you look at your boat from above the water on a clear day, you can often easily see it's shadow at periscope depth. Only slip to periscope depth, and you risk getting your 'scopes or worse damaged from concussion effect of bombs.
I think you may have your radar designations reversed there.

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Old 11-10-07, 10:03 PM   #6
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Running the RSRDC campaign and no problems with aircraft and a lot more fun and very realistic .
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Old 11-11-07, 09:45 AM   #7
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Quote:
Originally Posted by John Channing
Quote:
Originally Posted by seafarer
Also, there is no percentage indicator of hull damage, as in SHIII. You need to just be mindful of the type of damage you've received (bulkheads, flooding) and repaired and be cautious to the fact that it reflects some level of cumulative permanent damge to the strength/integrity of the boat.

I'd also suggest a Sargo class - you can start the war in a Sargo-clsss with twin 20mm Orlikins on the aft cigarette deck. SJ Radar is standard on all boats, but it is not run by the radar station in the boat (that will be for future SD Radar, when it becomes availabe for upgrading to). SJ radar is just there, and always on when surfaced - it is air search only. SJ Radar will warn you of unidedntified contacts coming in at very fast speed, which means an aircraft. Dive!! And go deep too - if you look at your boat from above the water on a clear day, you can often easily see it's shadow at periscope depth. Only slip to periscope depth, and you risk getting your 'scopes or worse damaged from concussion effect of bombs.
I think you may have your radar designations reversed there.

JCC

err, yeah, but in my defense, I am dyslexic :p
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My Father's ship, HMCS Waskesiu (K330),
sank U257 on 02/24/1944

running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1
ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD
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Old 11-10-07, 09:52 PM   #8
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Quote:
Originally Posted by Hartmann
(where is the indication about the hull damage ???).
Well uhh... its not there... yet.

There are some visual cues spraying water in the hull, broken glass, other nebulous stuff.

Air patrols are murder in this game. Best course of action is to run submerged by day in good weather.

Its a very different game.
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Old 11-10-07, 10:38 PM   #9
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Quote:
Originally Posted by SteamWake
Quote:
Originally Posted by Hartmann
(where is the indication about the hull damage ???).
Well uhh... its not there... yet.

There are some visual cues spraying water in the hull, broken glass, other nebulous stuff.

Air patrols are murder in this game. Best course of action is to run submerged by day in good weather.

Its a very different game.
yes, the crew was in t-shirts, water was leaking in control room and some members of the crew were in red.

i know that i must be careful with air patrols, but it was a new game and i don´t know how powerful are the planes. it was very beatiful..the water, the sun , like a dream, until the planes come, after was a nigtmare.
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Old 11-11-07, 08:49 AM   #10
joea
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[quote=Hartmann]
Quote:
Originally Posted by SteamWake
i know that i must be careful with air patrols, but it was a new game and i don´t know how powerful are the planes. it was very beatiful..the water, the sun , like a dream, until the planes come, after was a nigtmare.
You think the planes are more dangerous than SH3? Well maybe in stock, I haven't played stock SH3 for ages. Then again savvy SH3 skippers install the RWR as soon as available and dive to avoid air attack. It is true Japanese airpower was most dangerous early in the war. :hmm:
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Old 11-11-07, 09:55 PM   #11
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Quote:
Originally Posted by Hartmann
it was very beatiful..the water, the sun , like a dream, until the planes come, after was a nigtmare.
I think this sentance speaks volumes.

in forum speak QFE
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Old 11-11-07, 10:57 PM   #12
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It's criminal to have your sub sunk. The S class isn't very good anyway. I was screwing around with some of the Data files today and my sub dives up and down on the water like a dolphin. This is what happens when I try to surface or submerge. So I decided to crank it up to 500kts and it's beyond control now.
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Old 11-11-07, 11:46 PM   #13
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There is no disputing that the Sugar boats are the fasting diving boats.. bar none.

I dont care if you 'tweak' the files. S boats dive quick like a bunny.
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