![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Watch Officer
![]() Join Date: May 2005
Posts: 335
Downloads: 52
Uploads: 0
|
![]()
I know I may be asking a lot here but I wish the super modders (Ducimus, Beery, etc.) wouldn't give up so quickly. I guess I shouldn't blame them since they actually want to play the game too, but it is kind of sad.
SHIII saw so much more love when it came to modding; a fact that doesn't make much sense to me. In fact, if you read the SHIII forums, a lot of people turn their nose up at us Pacific warriors. Sure SHIII is wonderful. I played the heck out of it. But the superb graphics of SHIV makes SHIII just look to primitive to go back to. So what is it that makes the "love" for SHIV fade away? Is it the lack of convoy battles? Is it the weak nature of the Japanese ASW that makes people lose interest? I don't know. I am sure we will never see a GWX for SHIV but I hope that the "love" for SHIV will increase in the future. .
__________________
The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums A sad day has dawned... |
![]() |
![]() |
![]() |
#2 |
Pacific Aces Dev Team
|
![]()
I don't think the "Supermodders" are giving up so quickly....
Fact is they come from the SH3 scene and have learned a lot while struggling with it, so they are now much more selective and refined in their work. They are not constantly rushing to add all new mods and well-looking items, but instead have gained much wisdom and let new mods and improvements settle down and proof their value before adding them to their work. As for GWX, they are still busy with the final 1.04 release of their work. Thinking about SH4 for them right now is out of the question, as it should be, but who knows what can happend when they end their SH3 adventure and have had some rest, maybe all or some of them move on to SH4. Have a bit of patience, man ![]() ![]()
__________________
One day I will return to sea ... |
![]() |
![]() |
![]() |
#3 | |
Sink'em All
|
![]() Quote:
Very well put, Hitman. I agree with you. ![]() tambor198 ![]()
__________________
Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
|
![]() |
![]() |
![]() |
#4 |
Rear Admiral
![]() |
![]()
I know i come and go alot, but i really am done this time. The real reason is ive been thinking really long and hard about a career change for awhile now. I'll have to act on that soon (IE, "**** or get off the pot").
In sum, ive been where i am for 7 years, making 13 bucks an hour. Im going nowhere, staring at the same cube walls every day, and something has to change. As insane as it sounds, i ve been thinking about going into trucking. At least then ill be going somewhere (literally) and making a bit more money then i do now. Its not just a job, but a lifestyle change, and i very much doubt ill have time for computer games. Well except maybe when waiting to get unloaded which i hear can take up to 40 hours in some places ![]() |
![]() |
![]() |
![]() |
#5 | |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
|
![]() Quote:
I suggest you get ready to fix your modding itch while sitting around waiting ![]() There have been some new faces in the mods section for SH4, some seem at ease making mods, others are awkward and new... Lets learn the lessons from Scones and others and try and be a bit more positive with the new crew. People adding remarks in mods discussion like 'I dont like it' with no reason given needs to be avoided. Maybe a moderator could sometimes slip in their and delete crap like that, it may go a long way to maintaining a positive atmosphere. Users takeing some sort of responsible attitude to posting would be even better. In response to the amount of 'SUPER' mods available, its early days, the 1.3 patch is fairly new. As a user I have spent the last 6 or 7 days trawling and downloading mods, swapping mods and finding compatible and incompatible mods has been keeping me more than busy. During this time it has become obvious some Modders are putting their heads together in response to peoples constructive comments. To sum up, I think it is a bit early to think nothing will happen.. Like it was said earlier, this game is still shiny and new. |
|
![]() |
![]() |
![]() |
#6 | |
Lieutenant
![]() Join Date: Jun 2005
Posts: 260
Downloads: 13
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#7 |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
|
![]()
I don't know. I think things will pick up eventually. I was worried like this when Dangerous Waters came out. The early days we didn't see alot of modding going on like the love that was given to Sub Command with the SCXIIc project. But eventually Luftwolf and Amizaur took up the challenge and gave us the amazing LWAMI mod which seems to be a constant evolution. So far SH4 has some good modding out there. No GWX style mods yet, but Trigger Maru adds a whole lot of stuff into this game. I don't know, but it doesn't look like the modders have given up on anything. Work like this takes time. In the meantime, grab a cold one, and sink them skimmers.
|
![]() |
![]() |
![]() |
#8 | |
Watch
![]() Join Date: Apr 2005
Posts: 21
Downloads: 7
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#9 |
Ace of the Deep
![]() Join Date: May 2005
Location: Florida
Posts: 1,010
Downloads: 1
Uploads: 0
|
![]()
This depends on what people want to keep their interest in the game.
The reality is assbackwards game wise. SH3 was the perfect scenario because things got harder so followed a more natural game involvement. SH4 gets easier if history is followed. Looking back at SH3 I can honestly say the most important mods were the tools. After that my own rewrite of the RND file made the game so hard the challenge we on the edge. That in no way diminishes the great mods I enjoyed but it was game play not visuals that kept me engrossed like no other game/sim I ever played Yes, SH4 has better graphics although many things will be improved by modders like effects damage etc the big keep me interested question is how to improve game play realistically/historically and keep me interested. In SH3 I doubled and tripled the escorts (late war) and made them all 3 (all war) minimum but that simply was following history (my version as I researched it) while SH4 can not match that. I feel the way the real war played made the U-boat a more natural long term game. I love SH4 so far and believe it started at a better place (higher level) than SH3. I just don't think the basis for the sub war in the Pacific will hold the same level of game play. I know it sounds silly but if I was UBI I would have a add-on SH4 U-Boat war coming out on Dec 07 for Christmas. One year is a nice break in the Pacific from the "real" battle---------IMO in the North Atlantic. Wulfmann
__________________
"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
![]() |
![]() |
![]() |
#10 |
Canadian Wolf
|
![]()
Quagmire, the game is still only months old and there has been great work done on it. Modders, including the 2 you directly mention, have done great things with the game. It will only get better, whether it( future mods ) comes from the exisiting crew here or from somebody that doesn't even own a copy of the game yet.
Folks that mod do it for free in every sense of the word, let's be patient and see what develops over the coming months. If any of them want to take a break, that is their option, they have earned it ![]() RDP |
![]() |
![]() |
![]() |
#11 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
Uploads: 0
|
![]()
SH3 modding was a new concept and the modders spent much time to make it
what it is today. Now SH4 comes along and needs the same time spent to make it the best. Modders now have to do the SAME thing all over again. Once is fun but a do-over is getting dull.... JIM
__________________
If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
![]() |
![]() |
![]() |
#12 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
Well I know of at least one modder that got sick and tired of the constant brow beating from the community at large.
Another case of biting the hand that feeds you. I do know that Duminicus, Tater, and others (sorry Im not real active in the dev community) are still working on things and discovering things on a daily basis. |
![]() |
![]() |
![]() |
#13 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
|
The file system in SHIV.
It is more complex,takes time to learn,& is full of leftover files from SHIII that clutter,& confuse.Because they are connected,or unconnected to nodes that were intended features that were rushed, & or,left out. Sorta like; looking for your keys in the trash.
![]() GWX,is Atlantic defeat of political injustice.OH the cost! The Pacific is winning freedom from terrorist attacks for liberty.We just want the code to work logically.Now where did the code originate:hmm: Last edited by donut; 08-08-07 at 03:17 PM. |
![]() |
![]() |
![]() |
#14 | |
Watch Officer
![]() Join Date: May 2005
Posts: 335
Downloads: 52
Uploads: 0
|
![]() Quote:
Hats off to our supermodders. I tried to mod the game myself and all I came up with was a mess of CTDs. I just don't have the gift. I am just trying to encourage those who do to keep the faith because it is greatly appreciated. I wish their was a better way to thank these folks other than congratulatory threads. "Don't give up the ship!", as the USN would say, supermodders. WE NEED YOU! .
__________________
The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums A sad day has dawned... |
|
![]() |
![]() |
![]() |
#15 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
|
![]()
How do you know we won't get NEW supermodders? Tater was not around for SH3 (I "knew" him from the Il-2 forums) and is doing great things for the campaign layers, Captain Cox is new, the gusy (sorry forgot his name) who did "living breathing ocean" is new and I am sure I missed many others. Don't dispair.
![]() |
![]() |
![]() |
![]() |
|
|