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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Jul 2005
Posts: 117
Downloads: 1
Uploads: 0
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![]() ![]() Shot at 2007-07-27 Because of going on holidays at the end of this week, I decided to release now. In the first part of Audioevent, it is obvious the smaller edition, you will hear command-, explosive ordnance-, weapon- and effect sounds. Table of content
Installation:
Command & Combat Audioevent Vol. 1 was tested with SilentHunterIII Patch 1.4b but without warranties of any kind. It is strictly forbidden to use this mod for commercial purposes of any kind. Credits: Special thanks goes to the modders of Pacific Aces Mod for SHII and Das Boot Sound Mod. DL http://hosted.filefront.com/einbecker/ Hope you like it and watch out for ![]() Shot at 2007-07-31 Content: Sounds for manual diesel engine start, trim pump, dive planes, rudder electric power steering, radar antenna rotation and some more... DL demoversion diesel engine start http://hosted.filefront.com/einbecker/ |
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#2 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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:rotfl: Why are you going on vacation?
You let the whole sh3 community alone....
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#3 |
Chief of the Boat
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Very cool, cheers
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#4 |
Engineer
![]() Join Date: Apr 2006
Location: In one place in the Atlantic, say A Coruña, Galiza (Spain)
Posts: 214
Downloads: 187
Uploads: 0
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¡¡¡Great job and Happy vacation!!!
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#5 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 277
Uploads: 51
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Very nice Chris!!
![]() Downloading now, have a nice vacation!! CapZap
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#6 |
Weps
![]() Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
Uploads: 0
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Great sound mod! But... I have some questions on some of the files. I'm using GWX 1.03 w/ SH3 Commander, so not sure if that's changed the file structure. In my data\sound\speech folder, I have 5-6 subfolders each number "1", "2", etc. Each folder seems to have the same speech ogg files.
a) Do I copy (or make a similarly-strucutred mod folder via JSMGE) the various speech files in this mod (i.e. "man the flak gun") into each of the "1", "2", etc., subfolders? b) When does the game play these speech sounds? In playing with this mod, I found all sorts of speech phrases I haven't heard in 2yrs of playing SH3, such as "we're docked", or "man the flak gun", etc. |
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#7 | |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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![]() Quote:
![]() ThanX |
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#8 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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