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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 134
Downloads: 48
Uploads: 0
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I just picked up SH4 patched to 1.3 and was really let down that I cant interact with my crew like in SH3. They respond (sort of ) to my clicking on them but despite looking better than in SH3 they do less. Please tell me there is a mod to restore the crew interface ( or give me hope that it can be done)?
Can the 2 major mods T maru and Fleet boat be combined, or is that unnessesary? Thanks |
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#2 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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1) Nope, sorry.
2) Nope, sorry. In fact I would hold off on any mods until you get a heads up from the creators that is is compatible with 1.03. Watch the SH4 Mods Forum. JCC |
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#3 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
Uploads: 0
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there's atleast one mod that's compatible right off. the OAKShudGauges mod
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#4 | |
Captain
![]() Join Date: Mar 2007
Location: Bucharest, Romania
Posts: 529
Downloads: 0
Uploads: 0
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So, it's not a technical impossibility and will be done when all other more important features are completed.
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#5 |
Medic
![]() Join Date: Mar 2005
Location: North Atlantic
Posts: 162
Downloads: 73
Uploads: 0
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"So, it's not a technical impossibility and will be done when all other more important features are completed."
Hope your right! Crew interactivity (or lack of it in this case) was a HUGE step backward for SH4. The boats seems quite lifeless and without soul compared to SH3.
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Theres nothing wrong with a little shooting as long as the right people get shot |
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#6 |
Commander
![]() Join Date: May 2007
Location: a mile behind the sign"end of civilisation"
Posts: 444
Downloads: 24
Uploads: 0
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Lets put it this way;German commanders interacted more familiar with their crew while US commanders,making only between 4 and 8 warpatrols,kept a certain distance.
Orders where given to lower officers and they "interacted" with petty officers and crew. ![]() For me this is a way to handle the lack of interaction in the sim. |
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#7 |
Captain
![]() Join Date: Mar 2007
Location: Bucharest, Romania
Posts: 529
Downloads: 0
Uploads: 0
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that's a good one
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#8 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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I never was really bothered with this. I find keyboard shortcuts to be much easier than having to graphically click crewmen and gauges. Hmmm...different strokes, I suppose.
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