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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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can anyone fixx the scope animation whrn the patch 1.3 was officilay released i installed it and now the scopes do not raise in the conning tower like it did with patch 1.1 1.2 and vanilla version of silent hunter 4 i wonder if the devs will ever get this game right, right now im not so sure how could you miss the scope animation feature
lt commander lare |
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#2 |
Soundman
![]() Join Date: Jun 2005
Location: Pisa, Italy
Posts: 142
Downloads: 27
Uploads: 0
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a viagra pill could be useful?
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#3 |
Frogman
![]() Join Date: Feb 2006
Posts: 309
Downloads: 20
Uploads: 0
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I went "ooh neat" at the scope animation the first day I bought sh4. Haven't noticed it since. Is it really not in now? Weird, I wonder why it would be removed/broken.
Sorry I can't help. |
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#4 |
Seaman
![]() Join Date: Jul 2007
Location: Massachusetts
Posts: 33
Downloads: 0
Uploads: 0
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sucks big time because with the camera mod that came out that let you ride it up and also see part of the radar pannels was great I use to do it every time I was dving and raising the scope.
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#5 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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No problems my end :hmm: I'm commanding a Gato
__________________
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#6 |
Watch
![]() Join Date: Jun 2007
Posts: 16
Downloads: 0
Uploads: 0
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Yes this animation is very important ! I can t believe they have done a new patch and removed it .... ?????
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#7 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
Uploads: 0
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#8 | |
Swabbie
![]() Join Date: Aug 2005
Location: Scotland
Posts: 9
Downloads: 20
Uploads: 0
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[ EDIT ] I see, conning towers got it too, you learn something new every day Last edited by j.faller; 07-15-07 at 02:25 AM. |
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#9 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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The missing animations appeared because we re-exported some interiors to add new labels and such items for the radar and hydrophone stations.
So mostly it affects the CTs, but for the S-class it affects the Command Room.
__________________
With strength I burn... |
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#10 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Could it be fixed "manually" or are you guys working on a hot fix?
Regards! |
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#11 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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To be totally honest, until reading these posts, I didn't even know the scopes were animated. Since I'm not installing the patch until the updated RFB is released, I decided to have a peek. All I could say is, this must be fixed! It was totally cool to watch the scopes raise, and the handles snap into position
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#12 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Had a really fast look at the sub.dat files in hexed, and I think this needs a proper dev hotfix. Its all reshuffled compared to 1.2.
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