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Old 07-12-07, 12:19 PM   #1
AVGWarhawk
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Default SUBSIM SH4 Patch 1.3 Discussion Thread

Per request!

Link to: *** Official SH4 patch 1.3 Update straight from the horse's mouth ***


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Old 07-12-07, 12:26 PM   #2
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1. Air radar detects aircraft, even when turned off.

2. Aircraft detected by radar are given the same icon as merchants, instead of the proper aircraft icon in grey.
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Old 07-12-07, 12:29 PM   #3
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I think this might be in vain. They made it very clear that they had to abandon this project after they were barely able to make 1.3.
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Old 07-12-07, 01:02 PM   #4
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Quote:
Originally Posted by Arrowhead2k1
I think this might be in vain. They made it very clear that they had to abandon this project after they were barely able to make 1.3.
There needs to be an outlet though for this, hopefully a civil one at that


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Old 07-12-07, 01:12 PM   #5
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I never saw a "Red" Radar screen when I was in the Navy. Maybe they had them in WWII.
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Old 07-12-07, 01:23 PM   #6
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Quote:
Originally Posted by Ping Jockey
Maybe they had them in WWII.
Yes

http://www.usscobia.com/pics1.html
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Old 07-12-07, 03:20 PM   #7
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Quote:
Originally Posted by Arrowhead2k1
I think this might be in vain. They made it very clear that they had to abandon this project after they were barely able to make 1.3.
They did?

Where?

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Old 07-12-07, 03:21 PM   #8
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I hinted at this yesterday but no one bit so here it is.

The next time you fire a torp and miss go to F11 and listen...

END OF RUN EXPLOSIONS!

Just like real life. A very nice, subtle touch.

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Old 07-12-07, 12:30 PM   #9
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Periscope animation at least with S-class do not work. This is the case with both scopes
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Old 07-12-07, 12:53 PM   #10
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Quote:
Originally Posted by Misfit138
Periscope animation at least with S-class do not work. This is the case with both scopes
They didn't work in the gato for the 'beta' patch either, so I assume they are borked in the official one too.
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Old 07-12-07, 12:30 PM   #11
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I just found that line in the README and I don't really know what they're trying to tell me. Can somebody explain so that this ignorant (that's me) can understand?

"We strongly recommend to not install Silent Hunter - Wolfes of the Pacific into your system's "Windows" folder or in any partition's root (ex: directly on C: or D."
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Old 07-12-07, 12:39 PM   #12
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If you are serious with your question in English it just means don't install SH4 to Windows folder but instead install SH4 to:
C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific
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Old 07-12-07, 12:51 PM   #13
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Does this mean also "D:\Silent Hunter 4" is not advised? Is it from a performance standpoint? Because my game runs beautifully, so if its just performance I'm gonna leave it there.
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Old 07-12-07, 01:11 PM   #14
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Quote:
Originally Posted by sakko
Does this mean also "D:\Silent Hunter 4" is not advised? Is it from a performance standpoint? Because my game runs beautifully, so if its just performance I'm gonna leave it there.
No I think you should not chose "C:/WINDOWS/" or "C:/" for the game folder when installing

"D:/Silent Hunter 4" is ok.
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Old 07-13-07, 02:28 PM   #15
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reposting this since the "impressions" thread went out of fashion:

I fired up the Torp Attack training mission and noticed that my Attack Periscope is not visible anywhere in the interior of the boat. When I move it up/down I can see it from exterior F11 view and hear it and use it, but you can't tell its status from inside the boat. Whaddupwiddat?

Also it seems like the estimate speed function is a bit slow. In the training mission, my torps would always hit aft quite a bit or miss entirely. After getting two range/bearing readings, I would estimate speed and it would be 5-6 knots. Only if I increased the speed a bit and sent that to TDC, engaged the position keeper quickly, and angle my torps about 5 degrees right, they would hit right where I would expect.

Is it OK to engage PK before starting TDC functions?
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