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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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the data/library/sensors.zon file contains the armor level settings.
i cant figure it out but it is not a large file and somebody who can make a new tweak file from scratch should be able to do this one without too much trouble. |
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#2 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
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It's not nice when there is no answer, but I can't help. I don't know HEXediting. reg Bando
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#3 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
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Sadly i do not know how to build a template file...
How we miss you TimeTraveller.... :p |
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#4 | |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
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![]() Quote:
to that model, or regarding subs there is general settings in the main zone file that effect all subs. (at least in SH3) do you think it means the armour setting for the sensor mast and unit vs damage points, because theres also entry for that in the main zones file. Im confused. |
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#5 | |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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I had a bit of a look in that file and i am also sort a confused as what it does.
It also has a lot of Quote:
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#7 | ||
Stowaway
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#8 | |
Ace of the Deep
![]() Join Date: May 2005
Posts: 1,100
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You want to increase the armour level of your boat? Decrease it on enemies? Change it to reflect more accurate levels on various compartments? |
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#9 | ||
Stowaway
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the answer to your questions are : yes yes and yes i want anyone to have the option to tweak all these factors if it can be done. my goal is to help add anything to this community that helps modders weather it is for realism or unrealism. |
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#10 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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I'm working on a tool that opens 6 types of files. With this tool you'll be able to edit these properties, without creating tweakfiles and without hexeditting. It's a big project though, so in the mean time, current available tools are the way to go...
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#11 | |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
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![]() ![]() ![]() Any ETA? ![]() ![]() Reg Bando |
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#12 | |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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![]() Just a peek (may change though!): ![]() |
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