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Old 06-15-07, 06:55 PM   #1
FIREWALL
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Default Sub School-don't Bother

Finally got around to going to sub school. A waste of time IMHO .

Passed all coures easy. I thought it would be a little more difficult.

You don't get a Atta Boy or any extra renown. So why bother.

I forgot I had Beerys mod installed and it didn't make any difference.

Is there something that can be done to this in the name of realism to get more out of this part of the game ?
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Old 06-15-07, 07:02 PM   #2
SteamWake
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No renown ?

I thought that was the whole motivation for the thing.

I guess they were somebodys idea of a tutorial.

ps; Ive never tried it (sub school)
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Old 06-15-07, 07:06 PM   #3
Major Johnson
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I admit the sub school gave me a basic feel for the game, but in reality it's as helpful as the manual. I basically went from SH1 to SH4. I have 2 and 3 but never really got into them. Although I'm considering giving 3 another shot.
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Old 06-15-07, 07:12 PM   #4
crapgame
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Three is useful to learn manual targeting. Having the speed, distance and AOB would be more useful more repeat practice. I don't think the others are worth the bother.
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Old 06-15-07, 07:36 PM   #5
FIREWALL
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Hi Guys

When I did a search before starting thread I found Deathfrombelow23's thread Sub school any point ??? .

It was awhile back so I thought I'd se if anything new besides the good tutorials.

I am hopeing for something more ingame to really have a SUB SCHOOL .

I've d\l'd all the single missions and a few patrol missions that show ingame in their select spots.

So i'm wondering if the same GREAT modders " how's that for buttering them up" could fix this up for us and have a real School and get some kind of Certificate in game.

What do all you guys think?
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Old 06-15-07, 07:43 PM   #6
Soundman
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Well.....I can see the point you are making here, although the missions may not seem to be much of a school or tutorial type deal, I have found them extremely helpfull for experimentation if nothing else, ecspeciallly the "Torpedo School".
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