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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Jan 2005
Posts: 302
Downloads: 72
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If we are going to have to squash the bugs that 1.3 dont?
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#2 |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
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no.
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#3 |
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
Posts: 1,223
Downloads: 43
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No Way.
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"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
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#4 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
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My nickel is on the side of ..... negahhhhhtive.
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#5 |
Frogman
![]() Join Date: Jan 2005
Posts: 302
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LOL :rotfl: Unless they PO someone off like microprose/hasbro did
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#6 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
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I certainly hope not. The release of an SDK would almost certainly mean the end of the Silent Hunter franchise, not to mention the proliferation of about 9,000 different versions of the current ones... none of them compatible.
JCC |
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