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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jul 2002
Location: In a trench outside Vicksburg
Posts: 73
Downloads: 6
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Do you get anything in return? Reknown? Wolfpack form? A warm fuzzy feeling at helping B-Dienst? Using GWX 1.03 of course . . .
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-=-=-=-=-=- Crimguy |
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#2 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
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You would think they would give some renown,for risking a contact report,but I think it's just fluff. We do it for realism.
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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If you are close enough to German occupied territory you may get air support
Now I know for the allies when you are spotted by a merchant it can call in air and sea support I suppose its the same for your reports Nothing to prove that sea\sub units will respond to your call though |
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#4 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
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You get renown for calling in a convoy contact. When you call in a single contact and are close enough for the Luftwaffe to show up, they then bomb the ship you were going after and take all the credit. That's always a lot of fun, too. :rotfl:
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#5 |
GWX Project Director
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It appears to be a partially functional feature of SH3.
Just as there is an opportunity of German forces attacking your target as a result... there is also the opportunity that your message will be "intercepted" or picked up on Huff Duff... resulting in local enemy forces or aircraft being vectored to your position. The "problem" lies with the reason to send such contact reports in game... because there is no consequence for failing to do so. BdU was quite nosey... and demanded that u-boats respond to continuous enigma communications... The enemy (on a good day) could decript enigma communications on almost a real-time basis... allowing them to even COMPLETELY re-route traffic around known U-boat locations.... which accounts for why some crews would spend weeks at sea.. without seeing a darn thing. For this "feature" to work correctly in SH3... you have to "choose to play realistically" and send contact reports. I wish there was some way to fix this... or at least generate some sort of random response from BdU to improve immersion in relation to contact reports. The problem is triggering such a response from BdU in game. |
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#6 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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I called in a contact report in the Med, and four Romanian bombers responded and pounded it. They also took out the destroyer escorts and allowed me to bag three vessels. It was like watching a movie of a bomber attack on a convoy.
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Irish1958 ![]() |
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#7 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
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Now, coming to the original topic, there is at least one benefit of reporting convoys. You get their speed from the report. |
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#8 | |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
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Keep an eye open for the upcoming Operation Spinnennetz; you may like it because there is interactivity with BdU via status/contact reports to improve immersion. Enigma coded messages will also be accepted and replied to. And Crimguy may get that warm fuzzy feeling if he reports status and contact reports to BdU in Spinnennetz. |
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#9 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
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I've been playing SHIII for over a year now and not one time have the Luftwaffe come down to help. Don't worry, I'm not an X-files buff (conspiracy theorist) so I believe it happens just never to me.
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-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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#10 | |
Chief of the Boat
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