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#1 |
The Old Man
![]() Join Date: Apr 2005
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Just been toying around, testing a few things out with my current RFB 1.26 install, and I started wondering if the ships really looked right in the scopes - just something gnawing at me about the sizes not looking quite "right" (compared to my memories of how they looked in SH3 anyway), so I decided to do some tests>
I set up a couple of simple missions in SH4 and SH3, each using a British Liberty cargo positioned as close to 1,000 yards away from my sub as I could get it (this was my first try playing with the mission editor in either sim - lost my first German sub to gunfire from the Liberty ship, after which I figured out how to start my u-boat at periscope depth ![]() SH4 Attack Scope at 6X: ![]() SH3 Attack Scope at 6X: ![]() SH4 Attack Scope at 1.5X: ![]() SH3 Attack Scope at 1.5X: ![]() As you can see, at 6X magnification the ship almost exactly fills up the scope view screen in SH4, but way more than fills up the view screen in SH3 (so, the ship "looks" larger at 6X in SH3 than in SH4). BUT, at 1.5X, the situation is reversed - in SH3, the ship spans about 40 degrees (based on the bearing scale at top), but in SH4 the ship spans about 60 degrees (so, the ship "looks" larger at 1.5X in SH4 than in SH3). Is there any reason for this to be occurring, or is this an indication that something is "wrong" with the scope view implementation in SH4 (or SH3 maybe)? NOTE - as it turns out, I'm running RFB 1.26 with the "Betterscopes 1.2 Worn" mod on top of it, (and GWX Expansion on my SH3 install) so maybe it's something related to that particular setup - if I get time tomorrow I may try this with the stock versions and see what happens. Just wondering if anybody else has seen any anomalies like this with their setup.
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#2 |
Stowaway
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http://www.subsim.com/radioroom/showthread.php?t=115525
Try that thread. I think this is what your looking for ![]() |
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#3 | |
The Old Man
![]() Join Date: Apr 2005
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![]() Quote:
Obs scope at 4X: ![]() Obs Scope at 1X: ![]() I would have thought that the image in the Obs scope should be smaller, given the weaker magnification it should have compared to the attack scope. Wonder what's going on here? - guess I'll try some different tweak numbers and see what happens.
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#4 |
The Old Man
![]() Join Date: Apr 2005
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Hmmmm - curiouser and curiouser. :hmm:
I tried changing the obs scope min/max zoom numbers to .5 and 2, thinking that would make the image smaller - but no change. Then I tried boosting them to 2/10, but again, no change. (and this time, I just deleted the old "copy of" files that minitweaker made). I don't get it. I guess I'll drop back to the stock cameras.dat and see what that does. ![]()
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#5 |
The Old Man
![]() Join Date: Apr 2005
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Ok - dropping back to stock cameras.dat fixed at least part of the issue - the obs scope images now appear to be suitably smaller than the attack scope images - see screenshots below:
SH4 attack scope at 1.5X: ![]() SH4 obs scope at 1.0X: ![]() SH4 attack scope at 6X: ![]() SH4 obs scope at 4X: ![]() It's a start anyway ![]() [edit] it's still exhibiting the oddity that in the attack scope the image looks bigger in SH4 (than in SH3) at 1.5X but smaller in SH4 (than in SH3) at 6X. In the obs scope, the image looks bigger in SH4 at 1X and at 4X. Very strange. Oh well - at least the obs scope is back to looking more "right" compared to the attack scope - guess I'll just have to forget how they used to look in SH3 and get used to how they look in SH4. After staring through those SH3 scopes for a couple of years, I was hoping I wouldn't have to recalibrate my eyes to be able to guesstimate ranges in SH4, but unless someone can tell me why changing the zoom numbers doesn't seem to work and how to make the ship images a little smaller (which, now that I think about it, doesn't sound like that great an idea anyway), looks like I'll have to just re-train my eyes.
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![]() Last edited by panthercules; 06-02-07 at 10:58 AM. |
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#6 |
Stowaway
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What your looking for is AngularAngle. If that does not match an 8deg FOV lens at the correct zoom level you wont get squad from changing zoom.
Try to install my camaras.dat file and see how that works. |
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