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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Jan 2002
Location: Poland, Zabrze
Posts: 268
Downloads: 36
Uploads: 0
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This game is beautifull (without Postprocessing filters :-) but I think graphic engine
is not optimized very much. I have AMD 4000+, 2 GB Ram, SB X-FI and Geforce 7800GTX, not fastest rig of the world, I know, but FPS should be little higher IMHO ![]() The same problem when I look through the periscope (SH3 like) - much lower fps than normally, from bridge or external camera. I heard, that framerate was better before 1.2 patch - it is true ? Flickering on distant objects should (and probably can) be removed, but what about framerate ? Best Regards Stary Wuj |
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#2 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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I run this game with all graphical options maxed out, but with volumetric fog and the event camera disabled. I also run the mod that allows all the post processing filters to run except the grainy effect.
The result for me is a beautiful looking game, and frame rates between 27 and 40fps for the external shots, which is perfectly acceptable using a 7600GT video card and 2 GIGS of RAM. |
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#3 |
Lieutenant
![]() Join Date: Jan 2002
Location: Poland, Zabrze
Posts: 268
Downloads: 36
Uploads: 0
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I must try with volumetric fog - off, (sad, fog is nice and add immersion IMHO)
I don't remeber where "Event camera" option is - (I bought SH4 few days ago) - can I disable this camera in main "game" menu ? Thank You Stary Wuj |
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#4 | |
Canadian Wolf
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The link to remove the grainy effects ![]() RDP |
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#5 |
Frogman
![]() Join Date: Jan 2007
Location: Near Paris
Posts: 303
Downloads: 113
Uploads: 0
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I agree with the fact that it could be better in term of fps. Should be optimised in some way by the devs. Problem is : Will they have time for this ?
The priority is the bugs, i understand this and i agree. But if they can optimised the code, i hope they will. Volumetric fog is the killer, that's true, and should not IMHO.. "Armed Assault" seems to me more complex to render, and it seems to run better. I don't know if we can compare, though.. A strange thing is when at heavy seas, the FPS are a lot more better then in calm, while in SH3, it was the opposite :hmm: Cannot figure why. The game run good in my rig but should run even better IMO. |
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#6 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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#7 |
Torpedoman
![]() Join Date: Apr 2005
Location: Michigan, USA
Posts: 119
Downloads: 33
Uploads: 0
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Like has been said - the volumetric fog is a frame killer, it cuts my frames in half when I turn it on. I leave it off as you can imagine.
Other than that I think the game runs surprisingly well. The resolution is set to 1280x1024, I use the drop-down to set the sliders on medium and then I turn on all the checkbox options (those with labels that is ![]() AMD FX-51 @ 2.2GHz Sapphire Radeon X1950 Pro 512MB on Cat 7.4 2GB Kingston HyperX DDR400 RAM SB Audigy 2 ZS |
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#8 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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About what here to speak... We have insufficiently optimized code...
__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#9 | |
Watch
![]() Join Date: May 2007
Location: Italy
Posts: 28
Downloads: 11
Uploads: 0
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(It's unfinished just like the game...) |
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#10 | |
Rough night at Langtrees brothel
![]() Join Date: Mar 2007
Posts: 480
Downloads: 0
Uploads: 0
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__________________
![]() http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! ![]() |
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