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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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Damage Control much improved=s 2G,SDRAM
![]() ![]() ![]() ![]() ![]() Last edited by donut; 05-05-07 at 02:25 PM. |
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#2 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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Some details and comparisons would be nice.
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#3 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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@ Capt.joea,
I installed with 1 gig,then added another 1024 SD RAM.The damage control function, appears to be a RAM lover.Opinion:repairs are completed,if equipment is not destroyed. Thinking we could still use a abandon ship/surrender option. ![]() |
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#4 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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Nice one Capt.
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#5 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
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Could this possibly be the answer to the damage control bug which causes
that flooding after damage? 1 gig not enough to repair all damage? Sounds crazy but stranger things have happened.... JIM
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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#6 |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Edmonton
Posts: 133
Downloads: 145
Uploads: 0
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I have 2 gigs and have run into the same DC issues. Having said that, I haven't been damaged since I applied 1.2
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U-Boot Spezial Cocktail......neidisch? ![]() |
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