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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Dipped Squirrel Operative
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Hello,
thanks for the GWX mod, and all those nice additions. I recently de-installed SH3 completely, including NYGM combined with GWX - an older version. I have now GWX alone, added the 1.03 patch and some of the optional mods via JSGME (all but 16 km view, and no positive buoyancy) With "Slow ahead" the type VII boat runs at four knots now, be it rough seas or calm, also the type II. Slow ahead with both screws (not loading) should be around six knots (i know the loading procedure is screwed, also while loading both screws turned in reality) - but 4 knots for slow ahead ? Loading batteries the type II does 2 knots ? Type II at periscope depth is 9/10 meters (?), and the dipole antenna still circles above the surface, additionally i cannot dive to the depth i want to: When i say 12 meters it dives to ten, when i say 15 it remains at ten ? Positive buoyancy is not installed. As well an order to dive to 30 meters results in 25 to 27 ? As well i cannot even reach Aberdeen in a type II, and return to Kiel due to fuel consumption ? Just curious, i cannot remember this from former mods. Thanks and greetings, Catfish |
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#2 |
GWX Project Director
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Since you've mixed GWX with NYGM... there is really no effective way to answer your question mate. The two mods are very much incompatible.
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#3 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#4 |
Captain
![]() Join Date: May 2006
Location: USA
Posts: 503
Downloads: 3
Uploads: 0
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Greetings back at ya Catfish.
They changed the Ahead Slow so it runs at 100 RPMs as anything more will not be silent, I believe. If you want another speed just click it yourself on the knots dial. (You should do this anyway to test each speed with your navagator to see which speed will give you the greatest distance - even in stock Ahead Slow did not give you the greatest endurance) I've found depth control a bit more of a challenge now. But I just adjust to it. If it doesn't go down far enough I click a lower depth until I get where I want. I kind of like it, as I'm sure it wasn't that easy to just push a button and have perfect depth every time. PS Kapt. Lehmann - he said he's now running GWX alone. |
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#5 | |
GWX Project Director
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Checking some of it now... |
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#6 |
Watch
![]() Join Date: Mar 2006
Location: Bremen, Germany
Posts: 22
Downloads: 3
Uploads: 0
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I just recently go back into SHIII and can confirm all this after spending the last six weeks of playing time with the IIA and D
Even with all the problems I sunk 120,000 tonnes in an inferior boat Slow on the surface is useless unless you are trying to slow down to let a merchant pass in front of you. In smooth seas without engine upgrades 1/3 will get you 7 knots I use 1/3 98% of the time since its the best combination of speed and fuel usuage If you use 1/3 there is no reason you can't sail to Aberdeen or even north of Scotland and make it back Just be careful when using standerd,full and flank 1/3 should be your default cruising speed in any boat The periscope depth is indeed a pain in the ass 10 meters leaves the top of the tower poking out and its even worse in rough seas. It took me a while to figure out how I was being seen at periscope depth until I went to external view and saw that my tower was causing a wake and the radio atenea was sticking out about .5 of a meter The depth changes also took me a while to figure out If you have your boat running at slow, depth changes will never happen. You need to run at least 1/3 for them to happen This really sucks when under attack or trying to avoid detection since running 1/3 greatly enhances your chances of being seen. Try 1/3 and see if you can change your depth The the GWX creators are reading this Once change that I reccomend is for Type II boats to have a new defualt periscope depth of 12 or 13 meters You can still use the periscope at this depth and everything is under water So as someone who has mastered the Type II Hopefully some of this will help Its Feb of 1942 in my game and I am in 1st Flotilla so I have a Type II D now which is a massive improvement since I can afford to be picky about my targets since I have 320% more fuel Next month I get a Type VIIC and I fear the game will become too easy ![]() The mod is excellent and turns SHIII from a very good game to a legendary game My one complaint is that you guys have ruined SH4 for me I am German so I dont know much about US Navy subs I bought the game and have tried playing it but just cant get into it. I miss the open endedness and extras of GWX ![]() SH4 feels sooooo restricted Not very many bases, limited start dates etc etc But the subs are interesting (and lavish!, German subs are 29 dollar a night motels and US subs are 5 star resorts) and the graphics are incredible So maybe if you guys have the energy you can convert alot of the ideas from GWX into the new game and create a super mod for that game Thanks for all your effort. I wish I could do something more than say thank you since that sound very hollow after all the hard work. And sorry if any of this is unreadable. My English is still bad ![]() |
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