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#1 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
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I've started practicing manual TDC.
I've been using the torpedo training mission for such purposes so i don't waste valuble torps during wartime. I input everything as it should be after working it all out. Target range, speed, AOB, their current bearing in my scope optics....and I fire the torpedos. Problem is....the gyroangle setting is auto...which I can't seem to change, and its causing the torpedos to turn too wide, and go behind the target completly. what can I do to fix this? |
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#2 |
Captain
![]() Join Date: May 2006
Location: USA
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From one manual noob to another -
You can change gyro to manual in the TDC screen, there's a switch you click. But, to say that you are putting the info in and then the gyro is making the shot turn too wide isn't right. The imput you are putting in is creating the gyro angle. So for that to be wrong your info must be off. Right? |
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#3 |
Navy Dude
![]() Join Date: Mar 2007
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Be sure you are in auto TDC mode (ie when the periscope rotates, also the gyro angle does so).
Try to shoot with low gyro angles (330 to 30 degrees) this makes your shooting much more precise (particularly in early war). This means you have to aim your submarine towards the target (though not precisely). If still you have problems, there is something wrong in the parameters you put in (AOB, range, target speed). Get a mod that lets you see the TDC while in the periscope/UZO screen (eg poor sailor's "my favourite dials") and check that the wheels are at the values you are expecting. Shoot at close range (1000m or less) because SH3 merchantships can accelerate and avoid your torpedoes!! Good luck! Maraz |
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#4 | |
Engineer
![]() Join Date: Sep 2006
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#5 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
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The main reason you'll miss is because you have either miscalculated AoB or speed. Also if you don't open torpedo doors before you fire then the torpedoes will be delayed often long enough to miss astern. And there is a stock bug where the speed of steam torpedoes is set to slow when its at fast and you need to manually set torpedo speed everytime.
I suggest continuing practise with the torpedo mission until you don't miss very often. |
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#6 | |
Commodore
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#7 | ||
Samurai Navy
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Location: Scotland, UK
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Forgive my ignorance, lol, but when in the TDC screen, where I fiddle with the knobs and dials to put the data in....is there actually a tickbox somewhere on the TDC screen to hold the info you enter? is this what your saying? |
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#8 | |||
Commodore
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#9 | ||||
Samurai Navy
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#10 | |
Navy Dude
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Cheers Maraz |
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#11 | ||
Torpedoman
![]() Join Date: Apr 2007
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![]() I have SH-4s manual TDC down (lol 200k in one patrol using manual TDC) but SH-3 has definetly thrown me off. Heh two patrols with a total of 0/5 so Im definetly doing something wrong.
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#12 |
Samurai Navy
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I think i'm getting a bit better at manual shooting......but if i have one little gripe I wish the dials on the TDC on the map were easier to read their numbers.
I was just trying to input the AOB for a target and couldn't tell if the number was a 60 or a 50 :S most annoying . lol |
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#13 | |
Mate
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However, since you have the target's true course it comes down to how you position your sub. Also, when I input data on manual TDC in the conning tower I keep the periscope at zero bearing to cut down on confusion. I always look at my solutions from the aspect of what it would be if the target were directly in front of me. After that when you set the TDC back to auto it will update the settings when you point the scope back onto the target. Here's an approach to the situation you mentioned: Since the target's course is 180 and your sub is on course 90, if the target's bearing to you is NE (45 degrees) then that is an AOB of 135 starboard (90 + 45). Since you are on a perpendicular course to the target you just take the amount of degrees the periscope has turned from zero bearing and add it to the target's AOB 90. Below are examples of AOB numbers when on perpendicular course (to help clarify what is going on): Target bearing = 350 AOB = 80 (you add a negative 10 in this case) Target bearing = 0 AOB = 90 Target bearing = 10 AOB = 100 Target bearing = 20 AOB = 110 Target bearing = 30 AOB = 120 Target bearing = 40 AOB = 130 Target bearing = 45 AOB = 135 In a situation like the one you are in where the target is already well past your zero bearing you can turn the sub towards it to cut down on the torpedo's gyro angle. For example, if you changed your sub's course from 90 to 110 you then have the following: Target bearing = 350 AOB = 100 Target bearing = 0 AOB = 110 Target bearing = 10 AOB = 120 Target bearing = 20 AOB = 130 Target bearing = 25 AOB = 135 That would cut 20 degrees out of how much the torpedo would have to turn when it leaves the sub (improving the accuracy of its run). Basically, once you know the target's true course there are games you can play with the positioning of the sub since the math involved with the AOB is straightforward. Hope this helps, Ron Last edited by ronbrewer; 05-06-07 at 12:19 PM. |
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#14 | |
Mate
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I'm with you on that. Been there, done that. ![]() What I have done to get accurate settings (and acutally see what I'm doing) is to mainly use the TDC in the conning tower. You have big dials there and it adds to the immersion for me to work out the solution in the 3D rendering within the game. One downside, however, is the conning tower really rows with the waves when in rough seas or when fast on the surface. I sometimes have to right click the weapons officer icon to take over his position and work the solution from the control room since that part of the sub isn't affected as much. The dials are smaller but there's less chance of getting seasick (I know I should have already grown my sea legs after all the patrols I've done over the last couple of years ![]() Thanks, Ron |
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#15 |
Samurai Navy
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Location: Scotland, UK
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Just had my FIRST proper MANUAL torpedo victory against a 13900 ton Large Merchant. What a feeling one gets when they sink a ship inputting all the info manually!!!!!
![]() ![]() The merchie was crawling along at a meagre 5 knots in the heavy seas. The perfect target for any IXB Uboat. My first real patrol in an IXB too, here's hoping i get some good tonnage under my belt in one :P NOTE: Here's the emblem i have on my Uboat just now: http://www.startrek.com/imageuploads...co/240x320.gif Pretty sweet eh? ![]() |
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