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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Patrol with 220000 tons of sinked ships! :D
Short story:
The mission objective was agent insertion in Tsurusaki. While going there killed two medium merchants. The agent went off and... sunk ![]() ![]() Btw, I'm using Flavored to taste 2.3 mod. Some screenshots: ![]() ![]() |
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#2 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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OMG!
I'm greatly impressed. ![]()
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![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#3 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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Awesome
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#4 |
Torpedoman
![]() Join Date: Apr 2007
Posts: 119
Downloads: 0
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lol
![]() I had similar results, this is with 88% realism ![]() http://img249.imageshack.us/img249/4...4439390jk0.jpg Storm may or may not have helped ![]() lol yours is more impressive though, my 200,000 tons came from hapless merchants and 2 yamatos in a storm (btw most of those ships were lifeboats who had sunk in the bad weather)
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#5 |
Stowaway
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Ohhh...btw...in each of those ports there was a sub that was indestructable - hit 1 with 3 torpedos and no damage.
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#6 |
Rear Admiral
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I see i *really* need to start working on the campaign files soon. :rotfl:
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#7 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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![]() Quote:
How much renown did you get for that ? and were you asked to retire afterwards ? |
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#8 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
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I had a similar experience in Kobe, logged 120,000+ tons. A couple of observations:
* When you hit a ship in harbor in SH3, it "woke up" and started moving and/or hunting for you. So did the other ships in harbor. In SH4 the entire fleet just sits there like target practice. Even the subhunters in port don't react -- so what are they there for?? Maybe the reaction wouldn't be instanteous -- give them 5 min to scramble out of their beds -- but you'd think after a capital ship blows up in your harbor there'd be some major reaction. * The map shows "mine fields" in Japanese home waters, but I've never encountered any. * It would be great to reintroduce minefields and sub nets from Grey Wolves. Going fishing in Japanese ports is too easy. |
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#9 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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![]() Quote:
With this tonnage the war could be finished and won in 1942 by a couple of submarines:rotfl:
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#10 |
Frogman
![]() Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
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ARE YOU ADMIRAL TOGO?
![]() THE SIMS , FOR ME, ARE NOT REALISTIC.... ![]() WITH 5 SUB THE WAR ENDED IN 1942/1943:rotfl: |
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