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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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[REL] Torpedo .sim Tweak Files for SH4 v1.2
**Released! Torpedo .sim Tweak Files for SH4 v1.2**
Updated v1.1 What's new in v1.1: -corrected a few mistakes found in the Mark 14 and others tweak files (Thanks CCIP for the tip) -simplified and clarified drop down menus in each tweak file I created these 6 SH4 Torpedo Tweak Files for use with Time Traveller's Mini Tweaker program. The torpedo names in this tweak file are listed by their correct names (thanks Kaolla). All 6 of these tweak files change torpedo settings located in the Torpedoes_US.sim file. The following parameters can be changed with this file: -torpedo speeds -torpedo failure percentage rates -torpedo failure dates -running depths -other values Many thanks to Time Traveller who made such a great modding program for SH3 and SH4. ![]() Download here: http://files.filefront.com/11Torpedo.../fileinfo.html Last edited by nvdrifter; 04-24-07 at 12:04 AM. |
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#2 |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
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Thanks bud! I think I am going to go increase the failure rate a bit!
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#3 |
Navy Seal
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waiting impatiently for that re-upload. 'tis the #1 thing I wanted to tweak in this game for a couple of weeks now (the failure settings that is)
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#4 | |
Stowaway
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#5 |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
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Damn, I had already downloaded it... Guess I shouldn't use it then eh?
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#6 |
Navy Seal
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Do you have any way to test it?
I sort of suspect that, as was with one entry for SHIII, it's just a torpedo type that's not actually implemented in game. |
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#7 | |
Stowaway
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#8 |
Watch
![]() Join Date: Mar 2007
Posts: 15
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drifter ... i have nothing more to say than ...
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#9 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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Cheers "nvdrifter" I know its a hell of a job to do these "TweakFiles"...Believe me!
But...I think and I am sort a requesting this I guess...I would like to see a small TUT on how this is done. I think I got the basics of it, but for e.g. I am after lets say making the plants (grass.dds) and the rocks (rocks.dds) to be smaller on the sea bottom (something I tried to look for whole day, even at work ![]() Now I find some stuff in "undersea.dat" C:\Program Files\Ubisoft\Silent Hunter 4 Wolves of the Pacific\Data\Library but I can't seem to pinpoint the size and stuff (only an example, and I am maybe looking in the wrong place) but how the heck do i find this stuff. OK stuff like speed for subs is pretty easy to find but...anyway any hint would be appreciated man. And again cheers for all the work on this stuff ![]() Last edited by CaptainCox; 04-23-07 at 01:50 PM. |
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#10 |
Navy Seal
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I'm already working on it then!
![]() I'll start a [WIP] thread as soon as I have some preliminary results. I've spent some time in the morning reading up on failure rates - tricky thing to nail down precisely! I'll see what I can do... |
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#11 |
Navy Seal
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nvdrifter - can you confirm something for me? Is it true that Mk 14s don't have any dud settings for the magnetic trigger?
That's a big bummer actually since it gives the torpedo a perfect magnetic trigger that will always fire within the correct range ![]() |
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#12 | |
Stowaway
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#13 |
Seaman
![]() Join Date: Jan 2007
Posts: 37
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I would appreciate it if someone could kindly upload the original link posted by nvdrifter.
It seems that nvdrifter's links result in the home page of Filefront, not to the downloads themselves. |
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#14 |
Rough night at Langtrees brothel
![]() Join Date: Mar 2007
Posts: 480
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Nobody have'em for v.1.2, catalan
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![]() http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! ![]() |
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#15 |
Stowaway
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Catalan, I have temporarily re-uploaded my SH4 v1.2 torpedo.sim tweak files for you or whoever needs them. You can download the pack here:
http://hosted.filefront.com/aragorn155/ ![]() |
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