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Old 04-22-07, 10:53 PM   #1
Probex
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Default [REL] Slide-out Recognition Manual Stand Alone Version

Salute everyone!


This is a small mod enabling the Slide-out Recognition Manual only.
I also fixed the TBT not stretching properly; at least for 1280x1024.

1024x768 game resolution users, READ the attached readme !

All credit goes to Ottos, I just repackaged it a bit.


Get it HERE: http://files.filefront.com/Kosh_Slid.../fileinfo.html






All the edited sections in the Menu 1024_768.ini are from [G25 I1] to [G25 I47]


TBT fix is in [G28 I120]
Zone= 0 768 1024 768 2 2 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0

2 2 used to be 1 1

also, if modding yourself ,

search for "SlidingSpeed=" and change the default 200 to 1000, otherwise the manual will slide out too slowly.

Enjoy!

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Last edited by Probex; 04-23-07 at 06:12 PM.
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Old 04-23-07, 02:51 PM   #2
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Nice
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Old 04-24-07, 08:53 PM   #3
Probex
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Bump, before this post drops down too low. Some people may like this option alone.

The three feature mod from which this one is taken, broke the stopwatch for example. It is also important to have the chronometer on the desktop without having to keep the mouse on it.



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Old 05-01-07, 03:21 PM   #4
Julius Caesar
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it works great! thanx
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Old 05-01-07, 05:16 PM   #5
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Very nice Probex. Unfortunately, it makes my mini-chronometer and nomograph no longer function. Any ideas how to have the pull out rec manual with these 2??

thanks.
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Old 05-01-07, 05:57 PM   #6
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You have to make a hybrid of the different menu_1026_768.ini files.

Each of the mods you outlined made some changes in the menu_1026_768.ini file, so you need to take all the changes from the individual files and combine them in a single one.

It is probably easier to use mine as the base file and add other sections to it, since mine has the most extensive changes.


There is no pretty way of doing this. It is like a car with different options. Menu_1026_768.ini would be the car, and slide outs, chronos, monographs, would the options.


Have a look at the readme files because many modders explain what sections they have altered. My first post explains what sections have been altered by me.



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Old 06-09-07, 05:46 PM   #7
Julius Caesar
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Quote:
Originally Posted by Probex

TBT fix is in [G28 I120]
Zone= 0 768 1024 768 2 2 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0

2 2 used to be 1 1
This works BUT if you are using manual targeting and calculating angle on the bow using formula width/heightx100/original aspect ratio, this will get you wrong aob. See how height of the ship differs:



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Old 06-09-07, 06:13 PM   #8
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Ah yes, very interesting. I never calculated this manually. Well then, for those who play with that degree of realism I guess the non scaled mask is the way, for now.



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Old 06-10-07, 10:05 AM   #9
Julius Caesar
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O.K. Found the working fix that will get you real aspect ratio and fix this problem:
If you have 1280x1024 resolution:
Change:
[G28 I120]
Name=Background
Type=1030;Static bmp
ItemID=0x28000001
ParentID=0x28000000
Pos=0,0,1024,768
Zone= 0 768 1024 768 1 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/layout/tbt_1024.tga
Crop 0=0,0.125,1,0.75
MatFlags=0x9
TexFmt=0x0

To:
[G28 I120]
Name=Background
Type=1030;Static bmp
ItemID=0x28000001
ParentID=0x28000000
Pos=0,0,1152,864
Zone= 0 768 1152 864 1 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/layout/tbt_1024.tga
Crop 0=0,0.125,1,0.75
MatFlags=0x9
TexFmt=0x0


1024:768=1.333
1152:864=1.333
1280:1024=1.25 > if you use this one it will stretch your screen.
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