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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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Ok, we have spent our time cutting the game to shreds. Now it is time to mention the things that are right. I would like to start with the following:
Weather looks to done right. I do not have endless weeks of rain ![]() Dynamic campaigns. No repeats for me and affects of Manila being taken by Japan has moved me to another base. Good stuff! ![]() Water is very realistic to me. Well done and it even looks like swells in rough weather. ![]() ****Please add what you believe is done right. No negative MOJO here please****
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2 |
Weps
![]() Join Date: Jan 2007
Posts: 356
Downloads: 36
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- Ship models look fantastic.
- Ship destruction sequences - flying debris, the rippling wave of destruction throughout the ship - are truly cinematic. - Waves. - Lighting effects. Sunlight on the water, moonlight on the water. Flames from sinking ships reflecting off the wave tops at night - magic! - Moonbeams! - Load times on my machine are a fraction what they were in SHIII. - New mission types beyond simple patrols. - Interesting radio traffic. - I like the little typewriter effect for mission intros. - Damage - the big ol' holes, broken propeller shafts, etc. - Linked systems for the damage model Many great advances over SHIII with SHIV. |
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#3 |
Navy Dude
![]() Join Date: Oct 2004
Posts: 171
Downloads: 20
Uploads: 0
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LOL. Ok.
The radio implementation looks good (the audible radio as opposed to the message log). I think anything else I'd mention has been covered already. r. |
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#4 |
Stowaway
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I'm really loving the start out of harbor button
![]() Dislikes in ShIII was trying to get out of harbor at TC. |
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#5 | |
Fleet Admiral
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#6 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
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I like the sub skins a LOT.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#7 |
Watch Officer
![]() Join Date: Sep 2001
Location: Cambridge, Canada
Posts: 335
Downloads: 39
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-water run-off effect on the periscope lense, best I've ever seen in any sub game.
-I love watching the diveplanes deploy and retract.. sometimes its the little things. -crew management is my favorite so far -at least a dozen other things that I will recall next time I start up SH4 (which will be in 5 minutes)
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"Is the glass half-empty? Or half-full? Either way, when you're thirsty, there's water to be had in that glass." - Neal Stevens |
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#8 |
Watch
![]() Join Date: Dec 2006
Location: Germany
Posts: 27
Downloads: 0
Uploads: 0
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Absolutely the dynamic campaign and the feeling that comes with it. To me it really feels as if I am in the thick of things, very well done. I surely dig the graphical improvements too, the added details such as lifeboats, the great looking explosions and ship interiors etc .. but since I am all about gameplay first, no other improvement beats the dynamic campaign for me.
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"Once the stone you're crawling under is lifted off your shoulders Once the cloud that's raining over your head disappears The noise that you'll hear is the crashing down of hollow years" Dream Theater - Hollow Years |
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#9 |
XO
![]() Join Date: Apr 2005
Posts: 410
Downloads: 18
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Agree , while I have been pointing out were the game lacks, I do agree it can be built on and it can become great.
Q? on the weather, I hear thunder but I don't see lighting or see lighting flashes behind the clouds. Is that down to me not having a good enough card (GF6600GT) or because I don't have the environment box ticked. And while ammo bunker torp hit look really good the explosions and somke, I guess it would take an engine like the Crytek one to cause the damage an explosion like that would make. Sub school is the only place I use the outside camera, but after a ammo hit on the Cruiser in Sub school and the massive explosion, when it clears everything is still intact, even the flag is still bright and clean. Yes SH4 has a lot going for it , but it needs a lot of work. Apart from the big ones that need fixed, I'd like a DC report on parts that can not be 100% fixed and would need a return to port. Need to fix DC and give damage times and a faults report. The only ones that give you a report on a time fix and damage% is when you put your cursor over the AA gun and Deck gun headings on page1 the crew page, in page 2 it only give a number when you hold you mouse of the red bar on the left hand side of the damaged part = 0.051. The raw ingredience is there , need some very good tuning. |
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#10 |
Chief
![]() Join Date: Jul 2006
Location: Utah
Posts: 314
Downloads: 120
Uploads: 0
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I played the battle of samar last night and although not historically accurate after I sank 2 battlships I just sat back and watched the fighting, it was pretty cool. Also I like the fact that if a carrier is alerted to your presence it will send out planes to hunt for you.
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#11 | |
Gunner
![]() Join Date: Mar 2005
Posts: 91
Downloads: 88
Uploads: 0
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#12 | |
Ace of the Deep
![]() Join Date: May 2005
Posts: 1,100
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-Haven't seen the broken prop shafts, although I have scored a number of stern shots. -The seafloor is very nice, with all the rocks and plants. -The explosions are very detailed, as well as the smoke. -Ship winches, rigging, and men are also detailed. -I also like hearing the ship alarm on escorts. -The "tension" music is nice, as well as the "hunter" music. -I like the large stopwatch. -E-7's and above getting "automatic" promotions. -The more detailed crewman attributes. |
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#13 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 798
Downloads: 3
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Lots I agree with here.
But my three faves got to be 1) the ships. Man, they are belles! I enjoy them so much. 2) The water. I thought SH3 had the bestest water ever for a naval game. But SHIV outdid it 3) the weather simulation and atmospheric effects.
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"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill |
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#14 |
Ace of the deep .
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The devs listened to what we wanted in SH4 and included them . Hats off.
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#15 | |
Lucky Jack
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Maybe Neal can get this list to the developers. After all the moaning on other things perhaps they need a "pick me"!!!! One more thing I like is the realistic repair times. It took me three hours on one patrol to repair and even then I still had to head in for refit. There is a bug or two in repairs but overall it is good. ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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