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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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Here's the scenario. Im crusing along with SJ and SD radar. ( the geometry of which i think ive gotten fixed so SD radar doesnt pick up ground targets). I get a SJ radar contact. Two merchants. I dont have enough time, so i save the game, and come back to it later.
Load the game. Radar is on, its sweeping, but its not picking up anything. Radar contacts are gone. Its like after having loaded a game something went wonky. Worked fine up until then. Anyone run into this? I seem to run into this quite often. Is there a work around to get it working again? Or is this a "wait for next patch" scenario? |
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#2 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 338
Downloads: 0
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aparently nearby ships disapear when you save.
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#3 |
Sparky
![]() Join Date: Apr 2006
Location: Norway
Posts: 155
Downloads: 0
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Yes, it happens to me often. Aircraft have surprised me and DDs have rammed me in the fog because of my ineffective radar. It always happens late in my patrols so the save game theory makes sense.
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#4 | |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
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#5 |
Officer
![]() Join Date: Sep 2005
Location: Reading, PA
Posts: 244
Downloads: 1
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Yeah, I had this happen too. But it wasn't a save, the SD radar has been tracking a japanese carrier force fine! Even through the saves. My problem happened when I was coming into Midway, suddenly all ships that had been seen by radar, were not detected. OK, it was my fault. I was experimenting with the radar station, seeing what controls worked and what did not. I changed the range from 40,000 to 80,000 continious sweep to single and back again. I go back to the Nav map and POOF! Nothing is detected by radar according to the Nav map. The ships are there, but radar refuses to detect them. No amount of cajoling or cursing could get the radar to detect them again. Now, I am entereing Japanese territory hoping the radar is working.
Yes, I did check to make sure the radar was on, and it was. I double checked, by going to the bridge and looking up at the radar dish, it was rotating. If it is off or focused it does not move. The Radar is totally FUBAR'd in this game! ITs best not to fiddle with any of the radar controls and just leave it ALONE! |
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#6 |
Engineer
![]() Join Date: Nov 2004
Location: Pennsylvania, USA
Posts: 204
Downloads: 23
Uploads: 0
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Well, you could look at it this way. Early radar was breaking all of the time from the accounts I read. Check out the excellent "Red Scorpion" (war patrols of the Rasher) for more info. It happened a lot.
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"You know, you might get surrounded." "We're paratroopers, Lieutenant. We're supposed to be surrounded." --Band of Brothers |
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#7 | |
A-ganger
![]() Join Date: Aug 2003
Location: Back at Sea
Posts: 75
Downloads: 87
Uploads: 0
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If radar breaks why not show the damage in the damage control panel ? Also with SD radar when if use the show position on map it is like have a modern tracking radar but if i turn the option off the operator advise me of a contact , lets say "radar contact at 010,long range" but after that? Nothing, nada , niente .... i am not able to know if tha contact is closing or is moving away i can't see it on the SD radar screen (THERE IS NO SD radar screen) i can't even ask to the operator what s is going on. The fact is that RADAR here is just a little piece of crappy metal. Please gives us SD screen and SJ screen so i can know what s is going on. |
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#8 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
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#9 |
Torpedoman
![]() Join Date: Apr 2002
Posts: 112
Downloads: 22
Uploads: 0
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Pretty pathetic. This is officially a beta.
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