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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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OK, this is BS. The zero in game carries 3x500kg bombs or 5x250kg, LOL. How about 2x60kg.
How does one release a mod? I can tweak this, or supply someone with changes to very japanese plane (heck, allied too) with proper bomb loads, etc. Who do I PM the data to? Quote:
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#2 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
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Add it to the bug report though I doubt it will have high priority.
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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I can mod the loadouts, what does "Type=3" mean? Can I pick any value for the bombs in kg, or must it be from some list of values, if so, where is the list (I can't find it in the cfgs, just looked). Seriously, get me started and I'm all over this.
tater |
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#4 | ||
Stowaway
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#5 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
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#6 | |
Stowaway
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[quote=joea]
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#7 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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I'll make my own mod/tweak, point me in the right direction. The cfg files are easy, and I just realized I can open the eqp files as well. They seem to have bomb types and sizes, is there a master list someplace? Some of us LIKE things to be right, if it was a mod, then people could pick the level they wanted, and install it or not. Pointing out a gross historical inaccuracy in their code is not deserving of a derogatory "realism police" crack. Having huge bomb loads on planes incapable of holding them affects gameplay. I looked at the planes, and they all hold virtually the same loads. That also makes the air attacks boring since they are all the same with different planes.
So it's one thing if the game (or a mod) has a slight inaccuracy in the name of making gameplay work, but 3 1000lb bombs on a plane that was capable of carrying two 120lb bombs---and virtually never even carried those---is way beyond nitpicking. It also goes to the danger of air attack. Strafing by fighters, sure, dangerous enough to a sub. Worried that each of the countless zero horde will drop 3 bombs that were what SBDs dropped on the Kido Butai at Midway (1 per plane), that's crazy. It also might have to do with their behavior of hanging around. If a plane has the proper load, it might make a pass or two, then RTB. People can chose vanilla SH4, they can also pick and chose mods/tweaks. Help me figure this out, and I'll make an accurate one. Anyone else wants to mod that and make one tweaked for another form of gameplay, that's fine too. Just trying to make myself useful. |
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#8 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
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nvdrifter, I guess the problem is some folk's expectations were dashed, and as moddders or those who support them it was a bit disheartening to see the same darn bugs as in SH3. Or maybe we have short memories.
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#9 | |
Stowaway
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#10 | |
Sonar Guy
![]() Join Date: Apr 2005
Location: People's Republic of Cambridge
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'last time i checked, "criticism" (when well informed) is generally considered a valuable thing and a stepping stone to improvement... |
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#11 | |
Stowaway
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#12 | |
Sonar Guy
![]() Join Date: Apr 2005
Location: People's Republic of Cambridge
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[edit:grammar] Last edited by castorp345; 03-28-07 at 11:55 AM. |
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#13 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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I'd also add that this theater is the one I am interested in personally. I have a large library of ww2 books, and the large majority are PTO. I like the game, I like that it can be tweaked by players, and I like to tweak games---though most of that I have done was board and minaitures games, lol.
I used the [REQ] in the title only because I have questions about what I can mess with. Point me at a mod faq, and i'll do it myself, I'm not tryng to be demanding of others' time. |
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#14 | |
Stowaway
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#15 | |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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OK, the loadouts are listed in each plane's cfg. Then each plane has a eqp that looks like this:
Quote:
Hmmm. |
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