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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Aug 2006
Posts: 28
Downloads: 12
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Now, I know, this question is going to sound rediculous. However, I was a longtime fan of Silent hunter 3, however, I always used the automatic targeting system. Now that I'm playing Silent hunter 4, I can't make heads or tails over whether my shot is a good one.
Here's what's happening to me consistently. I get to about 1000-800 meters away from my target. I lock on to him, and I wait. Seeing as I can't find any valuable output that tells me how good my shot is, as opposed to the Gyroangle reader that was in Silent Hunter 3, (remember that thing, that the closer it got to 000, the better the shot?) I find myself stuck waiting for the little arrow above my target to turn Green. Now, this is supposedly a "Great shot", however I'm finding that I can't tell at all how good it will be. And guess what happens? I open my torp bay doors, fire off a few fish, and they almost always end up getting there too early or too late. I'm getting quite confused and agitated by this, could anyone help me figure out how to aim properly? |
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#2 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 338
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open the door just before you fire the fish, if you change tube it closes the door...
Im guessing you are opening them all in advance thinking they stay open ? |
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#3 |
Watch
![]() Join Date: Aug 2006
Posts: 28
Downloads: 12
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No, definitely am not. I open one, fire, choose the next torpedo, open it, fire it, etc.
It's really frustrating, because the last three ships Ive shot at Ive missed with multiple torpedoes. It's really compounded by the fact that I have NO IDEA how to tell if my shot is good or not, outside of the arrows on top. |
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#4 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 338
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Is your sub moving ? I find being stationary or very slow improves my aim.
there is an event camera, I think it was turned off by default in my game, Im still not much of an expert at sh4 yet, so far I have hit a few ships tho. also they may be duds, firing at 90 degrees isnt nececerily the best shot for american early war torps, and they default to magnetic by default, try impact and see if it helps |
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#5 |
Watch
![]() Join Date: Aug 2006
Posts: 28
Downloads: 12
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No, I always try to make sure I'm not moving. I really am just trying to land some torpedoes on merchants thus far, and if I can't hit them Im a little nervous what happens when I meet up with a convoy and escorts.
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#6 |
Lieutenant
![]() Join Date: Jan 2007
Location: Toronto, Ontario
Posts: 251
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I seem to miss alot with the torp going past the target at the stern.
I fire from a slow speed at almost 90 from 1000-1400 yrds and the view locked. I am using auto target this patrol till I get use to the game. I found that most of the shots are at the low speed. Maybe the TDC uses the high speed as a default and miscalculates. Anyways. My SOP now is to put a 5 degree right angle spread on my first shot. It seems to put it in the middle.
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U-46: Oct 1943 off Portugal ![]() |
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